LSav00
A ridiculously impressive port, and a mighty fine way to show off what the New 3DS was capable of. Genuinely a perfectly fine way to play the game, though with the advent of the Switch and the subsequent remaster, the only real merit to this version is the soundtrack player and model viewing feature.
2011
2014
The perfect marriage of old-school charm, and actual playability, that makes it stand above the rest on the Game Boy (Color)'s impressive swathe of games. Ambitious, addictive, chock-full of content, and with a simple-yet-effective art style, don't let the occasional dated elements fool you - this game is a titan amongst handheld RPGs.
2012
Much-anticipated, but unfortunately not able to fully deliver. Yet another victim of the 'pointless innovation' trap - the crafting system was overly obtuse and there JUST to increase the amount of grinding necessary to get anything done, and the lack of content at launch left you wanting more. A marked step down from its predecessor.
A fun 'what-if?' take on a great game, with a healthily-sized roster of characters and plenty of story and side missions to sink your teeth into. Just like Mario Party Superstars, however, this is one of the rare few Nintendo games (especially odd given it's a Koei Tecmo production) that SHOULD have had DLC.
Seriously? No option to kit out the characters in their Three Houses outfits? Feels like a missed opportunity and a half.
Seriously? No option to kit out the characters in their Three Houses outfits? Feels like a missed opportunity and a half.