faction battles were a really cool idea but i feel like someone should have anticipated the entire playerbase joining the chinese jade sea spider-boat pirate faction instead of the stuffy forest dwelling weirdo faction. kurzicks never won shit.

slicing your way through an island with your swords made of dinosaur bones as Sunshine Coastline blares in the background, max volume. every game should feel this good.

"why are you ghaik?"
"who says i'm ghaik?"
"you are ghaik."

looks like we got ourselves an old fashioned Sega Rally Championship

2015

chat, he thinks the "coin flip" is real. he thinks it's real. chat, he doesn't know.

imagine being the programmer who had to design the pass plays for this game. i wouldn't even show up to work.

The original release of this game, Battle On The Edge, had one of the coolest first stages ever. It was a biodome with a really high glass dome with a jungle section with waterfalls and stuff behind it. It was beautiful, like one of those fantasy tracks from SCUD Race. They completely removed it from the updated Power Edition from the game, I guess to make it look more like Daytona 1. It is a huge downgrade. And that's the version that made it into Yakuza! No one's getting to see the Biodome!

Bring back the Biodome you cowards.

i hope whoever had the idea to let tri-ace make a tri-ace ass final fantasy game is having a phenomenal day

people were picking the wrong teams on the character select screen because even that had like 80 frames of lag

chat were those squares on the ceiling always there?

2003

you can't be me i'm a rockstar
i'm rhyming on the top of a [radio edit]

finished this a month ago and i'm still saying shit like "me not like crops crops die."

every patch that "nerfed" anti-air crouch jab made anti-air crouch jab stronger. six straight years of that shit, just a stunning accomplishment.

the most i've loved a game's story since Heaven Will Be Mine.

tied with bayonetta as my favorite game to not have a single good boss fight in it.