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SnKage is now playing Sea of Thieves

1 day ago


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Nomad_ played Terraria

2 days ago


2 days ago


Jeancotta10 completed Zelda II: The Adventure of Link
Zelda II: The Adventure of Link FINISHED! 7/10 I had a total of 11:38 Hours of gameplay I prefer the second game than the first but it's down to personal taste.
I still consider this game a Zelda Roguelike to this day in my head, is this a Roguelike or maybe a Roguelite?

The reason I got to this point is that the game has a points system, these points would be how much level is left, like JRPG XP you accumulate when completing certain requirements and you level up.
Choose what you want to update, such as your Magic bar, or even attack life, but the update is permanent! but if the Game is over your points are reset!

Another factor is that the palace where Zelda is sleeping is the starting point, so if you had Game Over you will return to the same place where Princess Zelda is! There are times when you have advanced a lot in a Dungeon but having a Game Over and having to go back all over again is frustrating. Yes and a lot! If the game is over you go back to the beginning of the game, and by doing the whole journey again you don't lose the game's advanced items, much less the upgrades, but remember that your points will be reset!

Zelda II has a life system, something that doesn't make much sense to me, it just increased the difficulty a lot since in the game you only get 3 lives and even have extra lives but there's a problem there are only 6 throughout the GAME! which would be a Link doll.

The game has that system that is a nightmare for many players, where when hit your character is thrown back meters away, which will occasionally result in a Game Over due to falling into a cliff or lava.

About the enemies' collision box, this is a nightmare... 99% of the attacks that Link has to do on monsters are the head, the biggest problem is that the enemies' heads are small and Link's sword looks like a steak knife that you have in your kitchen, it's small so you're always very close to the monsters.

Zelda II: The Adventure of Link is a good game, it has good and pleasant music even for the time, but I wish it had better variations, for example many Dungeons have rooms that are literally identical to all the previous ones and only change the color palette, the numbers of monsters are not large but it gives variety with each dungeon and caves.

The verdict is this game for you? Yes! And not! First I have to say just Zelda fans like me or want to know all the games in the series I recommend playing, Zelda II is a very difficult game you might get frustrated I played the whole game without Save State, but if you want to use it use it! And I even recommend looking for Dungeon maps on the Internet to help. I did this because it would help me have less headaches.

It was interesting to play Zelda II again, it's been many years since the first time I beat this game, and in a way it was fun, especially beating the final boss with 1 life point

4/4 heart containers
Magic Containers 4/4
Link Figures 6/6
Spells 8/8

Game finished 100%

4 days ago


milkpedia reviewed Sugoi Hebereke
Super Smash Bros se você tem a mesma quantidade de neurônio que um prego

5 days ago


milkpedia completed Sugoi Hebereke
Super Smash Bros se você tem a mesma quantidade de neurônio que um prego

5 days ago


10 days ago


10 days ago


SnKage followed odoital

11 days ago


SnKage followed Memophi

11 days ago


Jeancotta10 finished Mega Man 5
Megaman V FINISHED! 9/10 I will evaluate it based on the time it was released and the difficulties at that time it was normal to increase the longevity of games, not everyone in the 90s could have games to buy whenever they wanted like it is these days, what it's like to buy an indie for 10 reais or 20 even a AAA game on the eshop or Steam emulators didn't even exist and this game is from 1992 but it has very beautiful pixel art!

I take back what I said about the first game being difficult, the first Megaman may even have poorly positioned platforms, but in 5 this was overcome, the most annoying thing is the respawn of enemies, just turn 1 millimeter of the screen and they reappear, there were many times when I lost a life That's why... since there are several levels that appear in just 1 centimeter of screen time, Megaman's jump animation is canceled when he takes damage, which occasionally causes me to fall straight into a cliff or spikes, and so, this was quite common in games from the 8 Bit era.

Flickering is quite common to the point of having some areas that had so many enemies that you could see how the Nes struggled to run the game, the Boss battles in the game are challenging, I noticed how heavy they were, the weak weapons I thought were good part was almost useless the Power Stone is literally USELESS! the weaknesses did not cancel the boss's action but if Megaman takes damage his animation is cancelled... and Charge Man is by far the most unbearable Boss! The good thing is that some phases can find the Tanks that you use to recover your HP, depending on the phase, you can find 2 to 3 Tanks.

Each level you can find a letter they form the title of the game MEGAMAN V but I recommend it AT ALL COSTS! Get them at any cost! They are not difficult to find, I found them all just by walking between the stages and looking where I was going, if you collected them you release Beat a partner who will help you with support, he is a partner who is the weakness of some boss robots that appeal to you You won't have any headaches from facing them, but with Beat you'll have to worry about just deflecting attacks.

Megaman V was a good experience, I played it through the virtual console on my Nintendo Wii, I didn't use Save State and I had a total of 7:03 hours of gameplay, I just played until I won and saw the credits, I wanted to experience what it's like to be frustrating time where we even tried to defeat the final boss and watch the credits, it was countless game overs, but I'm happy that with Megaman it's not the end of the world to have a game over but just return to the beginning of the level or choose to return to the selection screen of Boss, what were there games from the 80s to 90s where they gave you 2 to 5 lives, some didn't even continue... to make you try to reach zero, but these games don't even waste my time, it's one thing to be a boss and enemies challenging and frustrated that you were losing, but losing all your progress after so much effort was frustrating to the point that you never wanted to play again! Since it was a frustration due to the game developers and programmers, I highly doubt they would finish these games, but with Megaman I didn't lose all my progress so I could have waited until I beat that enemy.

But then I only recommend you play Megaman 5 if you're looking for a challenge or are a fan of classic Megaman like me, it was a fun experience and defeating Wily was quite fun too.

13 days ago


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