A game that can elicit reactions through gameplay alone is rare in indies these days. This was one of those.

Driving feels great, and the progression and customization brought me back to the old games. Narrative has some weird "centerist" politics that I can't imagine appeal to anyone, not even the people who made the game, but it's fun over all. Better than most driving game stories for sure.

Finally, all the shroomin' is incorporated into the game play. Get wonderful Mario.

Trying to give this game a score is a fools errand. The performances, cinematography, and writing are some of, if not the, best in gaming while the gunplay, driving, general control, and every other form of interaction are complete dogshit. This leads to huge highs of intrigue, immediately shot down by actually having to play the game. The game knows that and constantly offers to let you skip the actually game parts. So if the best way to play is to just watch, what the hell am I playing this for? None of that is to even mention that the switch version is the worst”remaster” of a game I’ve ever played. Runs like trash, looks like trash, just a mess all around. All told I still had a good time I think(?). It’s an important game for sure. The ambition is insane and the things it achieve are often unmatched even 10 years later. Oh and fuck the guy and company that made it. Exploitative asshats.

Surprisingly good. Once you get used to how short the range is on Kong’s punch and the arc in the rock through it’s pretty easy to get around most enemies. It’s a fun time smashing everything on screen to find the hidden doors, until of course one of them boots you back to the first level. Not a bad little game. #Cartsfromthe500yenbin

Third party controller support on PC was pretty shite so that was annoying. I don’t know, maybe I’ll come back if I ever get a wheel

One of my favorite pitches for a game ever. Get slammed with the devil, drink him under the table and you’re free to go. A lot of the top level story beats are really cool and the aspects of the conceit they choose to focus on are interesting as well. Unfortunately, some of the more interpersonal threads get muddled and the way you navigate the choices feels narrow to the point where you’re just picking flavour text. It’s cool but not quite up to the potential

1993

A legend that has lost absolutely nothing over the years. Still perfect… except maybe that last level.

2016

Perfect rebirth of the series. Really captures and hones in on so many of the key points that make Doom, Doom.

Fixed basically everything that made me dislike BOTW. This felt how the hype for BOTW sounded. Shelved for now but I’m sure I’ll pick it up again and just wander to a new portion of the map and find whole new swaths of fun.

2023

Beautiful story, surrounded by great music and art design. I wish there was a little more focus on the food itself. Even if it was optional, it would be nice to dig in to the recipes, ingredients and history of the dishes a little more.

This would be 5 stars but the PS4 version had audio issues in the videos. Audio peaking and low quality. Enough to be distracting while watching.

I really hope this Gold Series Digital Eclipse is starting with this continues for a long long time. The detailed documentary treatment of an important game that I would have otherwise found obtuse and inaccessible really gives an awesome opportunity to enjoy it instead of pass it over as a relic of the past.

Reading or watching a segment about an early game of Mechners or a prototype and then being able to hope in and play a pic is so cool and really how all game Docs should be. It’s like a compact museum display with documentation, the whole games and prototypes and even interactive displays.
A truly important contribution to game history and preservation.

Far from perfect but it gives you enough of what you’re looking for to be satisfied. Art and music are perfect but the controls have enough funk to lead to some frustration. The story was interesting but marred by a poor English translation.

One of the ultimate “left me wanting more” games. Almost every level introduces a new gameplay mechanic and each one could have sustained several levels on their own.

I great follow up to gravity bone but not quite as engaging despite the cinematic boost.