nice atmosphere and art direction, but while I get not wanting to hold players’ hands, you really need some sort of objective marker if you’re going to have levels designed and laid out around 6DOF movement in expansive spaces, or at the very least make landmarks a lot more visually distinct. additionally, even with a gamepad, the controls never felt intuitive enough to reliably pull off the precise maneuvers many of the objectives demand

I’m glad SWERY took this game’s message to heart and never made a problematic game ever again

simplistic hack-and-slash gameplay gets awfully repetitive by the end, especially given Route B, but worth slogging through for the story, world-building, music, and art direction

nice way to spend half an hour or so walking through some very pretty UE4 environments

Fun for a few hours, but the underlying PS2-era game design gets stale pretty fast, even with a relatively short campaign. Good thing it’s on Game Pass

beautiful, short, and highly polished music-themed 2D platformer. A few things I could quibble with, some of the jumps are arguably trickier than they should be, but as free student games go, this is definitely in the top tier

extremely cute and charming Zelda-like adventure starring a baby elephant. Ends a bit abruptly and some of the writing is a lot heavier (relatively speaking) than one would expect from a game with these aesthetics, but that kinda adds to the quirky charm of it all.

Enjoyable 3D puzzle-platformer with a nifty gravity-defying gimmick and light Metroidvania elements. Not without its flaws (poor camera controls, some gimmick levels that deviate too far from the core premise), but figuring out how to navigate each level is fun enough to put up with some frustration.

Decent narrative horror game that relies too much on frustrating QTEs and is honestly too short for its own good - key plot points in the back half simply lack the impact that they should because the game rushes by them so quickly on its way to the ending.

fun brawler/shooter that isn't particularly deep or varied but doesn't overstay its welcome. a good pick for a dumb fun action game to waste a few hours on

well, the deathtraps in the final level are terrible, but the rest of the game up to that point is good enough to recommend it

very nice pixel art, but the gameplay is awfully repetitive and level design is dull even by Igavania standards. just play Bloodstained: RotN instead if you want to scratch that SotN itch

cute little gay game, wish it fleshed out the protagonist and his sexuality a bit more though

hard to shake the feeling that it could be doing much more with the concept than it is, but still pretty fun devouring those humans

too long but pretty fun. Evie and the grappling hook are fun. the Karl Marx missions are unintentionally hilarious, I guess this is what Ubisoft considers "apolitical"