15 reviews liked by Melanci


Easily crowned as one of the best RPG maker games out there, with a stellar presentation and an amazing soundtrack that accompanies it; the vibes are immaculate and this is definitely one for the ages, don't miss out on it, and preferably go into it unspoiled.

Really don't know where to start with this one, besides just mentioning that I was kind of excited and wanting to play this after going through Remake and Intermission shortly before this came out, having enjoyed those a lot and specially Intermission particularly because of how fun the combat was and the cute interactions between Yuffie and Sonon, but yeah, this game didn't really hit it off well with me after a while.

At first I was pretty excited about how the story would pan out, the beginning was exciting and the open world made me really look forward to it, but as the game progresses and more areas open, you start to notice the repetitiveness and dullness of the world itself, how boring it gets despite being beautiful. The Ubisoft Towers at first I didn't mind too much but after a while, all of the things involving the open-world sections themselves just felt really boring and dull, it felt more like checking out chores on a checklist and doing a job rather than just having fun, the exploration is just generic run-of-the-mill open world exploration with a coat of Final Fantasy at the end of the day, it doesn't change at it's core.

The story at times had a really weird and odd pacing, like it was rushing for some reason, despite having these huge open world areas, the pacing was really off at times, specially during THAT one Barret sequence that happens after the Dustbowl, just kind of felt in poor taste how they handled it. The ending was kind of disappointing, lackluster and it almost felt in bad taste how they handled it, at times it felt like they were trying to pull on my feelings but it didn't work at all because at that point I really just wanted to be done with the game because of how bloated it felt after trying to do every little single thing on it, I probably would've enjoyed it more if I just bombrushed the main story but I wanted to enjoy it fully, but oh well.

But to not drag this on further, I really tried to like this more and have more fun with it, but the overwhelming amount of unnecessary minigames felt insanely boring and bloated to hell and back and how they try to tack them into the main story as well, it's overwhelming and gets boring real fast. On some more positives, the presentation of the game is incredibly nice; it's a beautiful game and the music is also really well made, a lot of arrangements and original songs coming back felt nice, the way they handled some characters felt decent enough besides some of them here and there and the gameplay, despite not changing much from Remake, was still somewhat decent, the additions really don't do much for me and it somehow felt weirder than how it was on both Remake and Intermission, but it isn't bad, definitely one of the strong points of the game.

6/10 feels like a good enough rating to me, it was a decent game, not good but also not bad.

Great game but one of the few games where I wished it was a bit shorter. It really starts to drag on halfway and the scare factor is pretty much gone.

Amazing story but everything else is in a far worse state than before. Job identity is almost gone and the only worthwhile content now is doing ultimates which I never do. Criterion dungeons are underwhelming and Island Sanctuary is an absolute waste of a feature. The new deep dungeon might salvage it a bit more but contentwise it's the least fun I had.

This is a frustrating game to rate, so I'll be writing a review. Unpatched, this game is borderline unplayable, or at least you're not going to want to keep playing because of the buggy AI companions, constantly having to babysit them, and the limited saves. However playing with the community patch actually makes this game pretty decent, and since the patch is endorsed by Romero himself that's what I'll be basing my rating on.

It still suffers from having probably one of the worst first impressions to a video game I've ever experienced though. The first two levels are a swamp followed by a sewer, the enemies you fight are annoying, everything is green, and most of the weapons you get are garbage. The first episode is by far the worst part of the game, but the 2nd and 3rd episodes are genuinely pretty great and remind me a lot of Hexen II, which I like a lot. The weapon variety is sweet and besides most of the episode 1 guns, are satisfying and fun to use. I particularly like the ballista that you can "rocket jump" with and the demon summoning staff that uses gibs as ammo, which is such a Romero thing to design it made me lose my shit. Having unique weapons and enemies depending on which time period you're in works pretty well and is definitely a highlight of the game for me.

Another thing I personally feel works well enough is the rpg mechanic where you can put a point in a stat of your choosing. It allows flexibility in how you want to play and I like it. I focused on damage and health because I figured I'd probably have a hard time eventually but by the time I reached the 4th episode I was practically unkillable. I do feel like you already move quickly enough without points in the speed stat, and the acrobatics stat feels kinda useless besides for getting certain secrets, but they're there for people who want to run and jump around like crazy. Getting kills with the Daikatana will level up the sword instead of yourself so it gets more powerful, but I feel like it isn't really worth it. The story is nothing special and it has the habit of dumping you with exposition all the time. Personally I don't really care about story in an fps game but if you're expecting good writing then it isn't here. The music however is really good and fits the theme of each time period well. Check out the songs "Iced Passage I", "Gangland", and "Modern Mystery" if you want a taste, those are my highlights.

Would I recommend Daikatana? Well, if you can stomach the first episode of the game, then I think there's stuff to like here. I could only recommend playing it with the 1.3 patch though and to be honest, playing with AI companions disabled wouldn't be a bad idea since I feel like they don't add much to the game anyway and just serve as an annoyance. All you'd be missing out on are some comments they make on things during gameplay. Do I think Daikatana is overhated? No, not really. I think the hate for the unpatched game is 100% deserved and I can understand how it'd be hard to appreciate the good in this game when you're constantly dealing with the AI shenanigans. It's frustrating because this game is way too ambitious for it's own good and could have easily been so much better, but unfortunately that's not what we got.

Final Fantasy finally starting to take its shape with the 3rd game.
Overall it's an enjoyable experience, although the last dungeons started to wear me off.

The story is ok, if nothing special. It's nice to have some level of characterization to your party leader and NPCs, but it's still very rudimentary.

Even though the job system is very basic and lacks depth, it does break up the monotony a little, making the game more fun. Also liked the world in FF3 much more compared to the 1st game. It was very nice revelation to see how the map is larger than it initially appeared to be.

The universe is my aquarium and Darius Gaiden is my 5 star gourmet tuna sashimi meal. Blub!

Incredible 1982 high score chaser game with fun jumping over obstacles while shooting mechanics. Simple and addictive. Levels are split in 3 parts, and every level speeds up the enemies and/or introduces new ones. Second section gives you cars and ambulances flying around like they're gmod ragdolls, honestly just a ton of fun. Never been as scared of ambulances in my entire life.

If I have one question, it's that I don't quite understand the difference between Original and High Score mode, considering both seem to have separate rankings but effectively seem the same. Does Original permit multiple coins or savestating and still let you end up on the leaderboard or something? I've mostly been playing in high score mode, but caravan seems neat as well.

Stylistic, adventurous, engaging, pretty, depressing, eerie, funny, true thrill.
A cornerstone and advanced beyond its years.

Lillith made my friend melanci cum gallons