This is MY obscure DS game that I cherish. It will NOT be taken away.

Way harder and stupidly precise platformer. A little too big for its' britches and not as fun as the first one

A personal indie classic of mine. I've bought this on nearly every system it came out on. Super cheap, not very long, and really fun to complete. Underrated

Every gram of adrenaline speed you could want from an FPS is here. It's incredibly hard to master since on higher difficulties you could die in an instant. It's like if Super Meat Boy could fight. All the secrets, ranks, and Cyber Grind provide a lot of replay value.

For a game from 1998, it's a solid title that holds up well. A great foundation for early valve and setting the stage for all the games that they'd make over the next decade. A few sections of BS death here and there plus the final boss was pretty weak. The movement is pretty fun and the game let you play around a lot with the weapons. Would recommend for any first person shooter fan to see one of the most important titles in the industry.

Mechanically it's an immersive and addicting game to play. The balance is a little poor in that 99% of the bosses are legitimately infantilized by a specific build that I won't spoil. I love the story and the greater implications it goes for. It's a little dry to some but give the narrative a chance. There are plenty of epic setpieces to keep your attention. The customization depth is immaculate and there genuinely is no other mech-based game as good as this out right now in 2024. I hope this will inspire some others to come out in the future. FromSoft delivers a masterpiece yet again. Beware a couple of those FromSoft bosses. They will get you good.

I love this. It's a tight addictive little game based on a scary old idea. It's literally less than a buck and a half. Well worth it. I hope there's some kind of multiplayer added. Would be great with friends

There's a shell of a fun game buried here under really annoying boomer shooter trends like hidden walls, loads of hitscan, and obscene damage intake. The limited lives mechanic is just dumb and I DONT LIKE IT. I also glitched out and died multiple times with the interactible terrain towards the end of the game by just falling through the floor. There's some cool weapons like the Claymore and shotgun, but this game took me multiple sessions to finish what shouldn't feel like it lasts so long.

The game is just a mixed bag for me. The story was fun at moments but tedious and dull in others. Peter just gets treated like shit for very little reason while Miles is just off doing nonsense while Peter is almost dying.

This is an anomaly of a game. It's so clearly not good, right? The Nightmare system is terribly communcated, if at all. The effects are so obnoxiously and infuriatingly unfun it makes you ask what kind of person put this in? A system that punishes you for playing a Mega Man game freely in the order you want?

FNAF only coincidentally got worse in some sequels. FNAFSL is basically a frustrating point and click with a nonsense story but something about it makes people and myself like it still.

It lives up to the hype of setting the standard for what a great Spider-Man game should be. A ton of mobility, stealth, and gadgets that put every Spider-Man ability to the test. I found the game surprisingly challenging to get into but once you spend a couple hours on the game it feels really good. The game felt like a way longer Arkham game and I ultimately found myself preferring Arkham Knight after playing and enjoying this game since I'm much closer to Batman and his world as characters. The game is loaded with tons of content and frankly a lot of open world crap I don't care to do like finding hidden pictures and hunting birds. To me this content only exists to make the percentage slider go up rather than meaningfully add to the mechanics of gameplay. The web swinging was fun but has a really low skill ceiling. I'd recommend the game but if it doesn't look like something you'd enjoy then it probably isn't.

Fun and short expansion to Spider-Man

It's the dying breath of the New Super Mario Bros...brand/series/line? NSMB didn't need 2 games released in the same year. Wii ans DS were pretty good games, and while U has some good visuals, music, and level ideas, you can't help but just feel like you're physically playing the same game fundamentally just in slightly different levels. The NSMB platforming system is about as basic as you can get. I could probably play this game from a coma. That said, I can't hate it since one, it isn't trying to do anything so it can't fail spectacularly, and two, I think the game can be fun in fair doses. It's a solid game and kids for sure will get a kick out of it, and older fans too if they haven't happened to play any NSMB games.

Doom Eternal is a masterpiece