The Nintendo 64 Was Good?
I've lived most of my life believing that the N64 was a dogshit console that had like two good games on it. But in recent times I've reevaluated the N64. And I think it was good? I'm listing all the good games on the N64. Feel free to suggest more. There's not a lot of them, but there's some really great games in here. Like, four of them at least. Ranked in order of how much I like them, which will change over time btw.
21 Games
8 Comments
I'd add majoras mask if only because there's more things to do to cool off from when you'll inevitably get frustrated by the dungeons. I had a good time as a kid just playing in the motel.
@Hilda Hey you pikachu is probably like my fifth or so favorite pokemon game. It's really cool how you get to treat a pokemon like an actual pet would be treated, which is somehow an idea game freak has never returned to despite it being the best idea ever. pokemon Channel is kinda a spiritual successor to it but it doesn't have nearly enough interaction with pikachu. If Hey you pikachu was about a Furret or Nidorina or Starly then it would be my favorite pokemon game, bar none. It does get points for being before they tried making Pikachu skinny though. Also have fun with Wonder Project J 2! But, as with most sequels, I'd recommend playing the first one first. They're both really incredible games, the best way I can summarize them is that they're the games that pacman 2 was ripping off, lul. So imagine that game but 1: Good 2: Also being a parenting sim and 3: being a retelling of pinnochio but with robots instead.
@moschidae despite being pretty positive on majora's mask as a kid despite always rewinding time before the end of the second day out of paranoia, I have soured on the game as I got older, to the point I really can't say I think it's a good game. It's a classic example of a game that needed more time in the oven. A great game's foundation was laid down, but it needed probably another year of development to reach its full potential. As it is now, though, I can only say I enjoy about 15-ish% of the game, which is a shame, really because that 15% is really good but the rest of it is super under baked.
@moschidae despite being pretty positive on majora's mask as a kid despite always rewinding time before the end of the second day out of paranoia, I have soured on the game as I got older, to the point I really can't say I think it's a good game. It's a classic example of a game that needed more time in the oven. A great game's foundation was laid down, but it needed probably another year of development to reach its full potential. As it is now, though, I can only say I enjoy about 15-ish% of the game, which is a shame, really because that 15% is really good but the rest of it is super under baked.
Yeah I kind of agree, I know oot and mm are legendary games but the dungeons in particular are really unfun for me, and the combat feels clunky. That's why I like mm more, outside of the dungeons I feel like the world is richer and there's more things to play with to reward you for getting through them. As a product of its time id choose mm over oot but I understand the souring. Though I'm not sure I see it as being unfinished, did they actually have time set backs?
@moschidae from what the public knows, it's not like wind waker where they literally had their time cut short. They just had to make the game in under two years, so there was a time restraint on them, but not in the way we'd typically think about it. I mostly see it in how a lot of the game design is pretty rough. The dungeons aren't as well designed as OoT's are, there isn't a lot of layering going on with the puzzles like in OoT (ironically since one of the dungeons is all about having a lot of layers to it.) This is a feature shared with Wind Waker, actually. Both games have dungeons that feel more like you just go into a room, solve the puzzle, then go into the next room and repeat until you beat it. OoT has more complex designs for its dungeons. I think it doesn't help mm that it also has the lost fairies so the dungeons also have to compensate for the player looking all around them, which leads to more open room designs, and once again, dungeon designs that are more about getting the player to a new room than interlocking each room together.
Clock Town is mostly fine, but that's because it was obviously where most of the development went, which is an important difference to OoT I think. OoT is a very even game. There isn't any aspect of it that seems like it got more attention than anywhere else, which is something I appreciate about it. When I play through MM I get really frustrated and annoyed anytime I go into a dungeon and when I'm in Great Bay and Snowhead, when I play OoT, I pretty consistently enjoy it the whole way through. It might not have the high highs of mm, but it also doesn't have its low lows.
I guess to tldr it I think mm is unfinished mostly just by how i feel while playing it lul. like it just feels like the game's design would have been greatly improved by another draft, you know?
Clock Town is mostly fine, but that's because it was obviously where most of the development went, which is an important difference to OoT I think. OoT is a very even game. There isn't any aspect of it that seems like it got more attention than anywhere else, which is something I appreciate about it. When I play through MM I get really frustrated and annoyed anytime I go into a dungeon and when I'm in Great Bay and Snowhead, when I play OoT, I pretty consistently enjoy it the whole way through. It might not have the high highs of mm, but it also doesn't have its low lows.
I guess to tldr it I think mm is unfinished mostly just by how i feel while playing it lul. like it just feels like the game's design would have been greatly improved by another draft, you know?
Ohh okay, I see your point now. I can definitely see that. I don't think I would of picked up the difference on my own since I'm one of those people that just haaaates classic Zelda dungeons, so I had a better time playing mm, whereas oot just made me mad constantly lol.
I wish I knew some other good n64 games... was waveracer fun? I remember that being fun as a kid. Everyone loves goldeneye too but idk if it actually held up well haha
I wish I knew some other good n64 games... was waveracer fun? I remember that being fun as a kid. Everyone loves goldeneye too but idk if it actually held up well haha
@moschidae I'm not a big fan of Goldeneye. It, like most n64 games, has immense fps issues that I can usually ignore, but for some reason with goldeneye it really bothers me. And I'm someone who loves original ps2 shadow of the colossus to death, and that game will literally dip below 1 fps sometimes. But waveracer was one I forgot about, thank you! I shall download its rom posthaste and see how it is... in like a month or two when I get to it probably lul. so... stay posted i guess
Never thought I’d have to think about pac man 2 again for any reason but that actually does sound really cool. I’ll definitely play them both. Man I gotta play hey you pikachu again soon it’s been so long
hilda
1 year ago
As broken and unresponsive as it may
allegedlybe, it's one of the most important games to me probably, also way ahead of it's time. And even now and today it's getting me to play Wonder Project J2, how could it possibly be bad