NyleGlin
2020
2022
Started playing as a midnight launch game and finally beat the final boss today after cleaning all the shrines and a huge amount of side content. Unbelievable experience, the final boss alone was such an incredible thing, putting the linear set-piece nature of other AAA games to shame with 100% interactivity. After the godawful RDR2 this makes open-worlds feel truly open and full of possibility. The tragedy of waiting for the next installment is the only real downside (and some fiddly as hell building controls).
Enjoyed this way more upon replaying, maybe the next-gen sheen helped with the rough edges? Insane that the same people who came up with the very fun combat (the swinging is functional is dull compared to Spider-Man 2's momentum) thought that the MJ/Miles missions belonged in ANY game? Baffling. The story is pretty dull so I skipped 80% of cutscenes this time around and the bosses outside of the excellent villain team-up bouts are pretty bad. Good enough, hope the sequel is something special!
Amazingly realised open-world that is zero fun to play. Awful slog with irresponsive controls and tedious detail that makes simple actions take far longer than necessary. For all of the narrative self-importance it lacks the impact of the most basic Sunday afternoon John Wayne joint. Done with Rockstar after this.
2013
2020
2014