Entertaining expansion with a much more morally complex story than the main game. Irritating how it locks your regular levelling up, there are lots of small things here I couldn't do as a result.

A shame this was designed with the stupidest business practises in mind, it plays quite well but is held back by brutally boring level design and enemies that fail to capitalise on all of the comic-book wackiness that they could have used. A decent campaign regardless, especially for four quid.

Finished this sometime last winter, forgot to log. Enjoyable enough though fails to really build off the first game in any meaningful way, far too long with too many dud sections (the boring as hell yak section being the worst). The story is quite good though, especially Odin. What a scamp!

Was really impressed with this, especially as a skeptic of the first game. The only downside was the emphasis on Venom, a totally dogshit Spidey villain.

Started playing as a midnight launch game and finally beat the final boss today after cleaning all the shrines and a huge amount of side content. Unbelievable experience, the final boss alone was such an incredible thing, putting the linear set-piece nature of other AAA games to shame with 100% interactivity. After the godawful RDR2 this makes open-worlds feel truly open and full of possibility. The tragedy of waiting for the next installment is the only real downside (and some fiddly as hell building controls).

Enjoyed this way more upon replaying, maybe the next-gen sheen helped with the rough edges? Insane that the same people who came up with the very fun combat (the swinging is functional is dull compared to Spider-Man 2's momentum) thought that the MJ/Miles missions belonged in ANY game? Baffling. The story is pretty dull so I skipped 80% of cutscenes this time around and the bosses outside of the excellent villain team-up bouts are pretty bad. Good enough, hope the sequel is something special!

Amazingly realised open-world that is zero fun to play. Awful slog with irresponsive controls and tedious detail that makes simple actions take far longer than necessary. For all of the narrative self-importance it lacks the impact of the most basic Sunday afternoon John Wayne joint. Done with Rockstar after this.

Really fun, expands on the original to deliver a great Star Wars romp. Really unpolished though and the story goes on for a bit longer than it really needs to.

A towering achievement. I could never quite handle this on PS2 (hated the controller) and despite some controversial art style choices I really loved this. Intelligent and emotional with not an inch of fat: a pretty perfect game.

Satisfying bullet hell with a cool visual twist. However, the sheer amount of particles can make this difficult for the wrong reasons. Really enjoying this Playstation subscription that gives access to cool little games like this.

Gorgeous, charming platformer as well as a surprisingly lovely tribute to the PlayStation platform. My girlfriend and I took turns playing and had a blast. A masterpiece of a tech demo!

How did they make Tetris so moving? Great game, though sometimes the visual flair actually impeded the gameplay for me.

Cool next-gen showcase thing. Would love a full Matrix game with this level of production quality.

Cool freebie but deeply depressing. Lacks the forward momentum of the best LiS stuff and would probably have been better off integrated into the full LiS 2 game.

Bit torn on this one. Loved the world and visuals but found the combat mechanics so vague that I only found myself fully grasping the systems in the last third making for a frustrating experience. Still, I did enjoy that final third and may revisit in the future.