Pascl
2008
very good game. both the day and night stages were a lot of fun, though I prefer the day stages, going fast is fun and the day stages were really well designed. still though, the night stages were very enjoyable, especially once you get some of the later combos.
needing to collect medals was annoying, but it did give me an incentive to replay stages and get better at them.
the soundtrack is fantastic, one of my favourites (too bad the combat theme constantly interrupts the fantastic night music)
the game is a bit unpolished though. I wouldn't call it buggy, but there's definitely moments where it feels like something didn't entirely happen as intended, or where it feels like a section just wasn't tested that well.
needing to collect medals was annoying, but it did give me an incentive to replay stages and get better at them.
the soundtrack is fantastic, one of my favourites (too bad the combat theme constantly interrupts the fantastic night music)
the game is a bit unpolished though. I wouldn't call it buggy, but there's definitely moments where it feels like something didn't entirely happen as intended, or where it feels like a section just wasn't tested that well.
really the type of game I wish was longer. what's there is so good, the level design is amazing, I love the escape sequences too, the music is fantastic, the combat's good (though not explored that much), the game's gorgeous, one of the best looking games I've seen, I love everything about this game, I just wish there was more.
big respect to the original dark souls for being so revolutionary, but the first game doesn't hold up that well in my opinion. maybe it's because I started with dark souls 3, but I just didn't like the combat or bosses that much. they weren't bad, just not outstanding. also, the level design later in the game got awful at times.
it's got better atmosphere than any future fromsoft game though.
it's got better atmosphere than any future fromsoft game though.
2018
2002
1996
1994