386 Reviews liked by Q___


too bad this game is dead its better than some cods

After watching both Marvel's Avengers and Kill the Justice League fall flat on their faces within years of each other trying to monetize superhero characters and microtransaction costumes, I think they had the winning formula here in 2012. If this game came out today as a cheap or free to play game I think it'd do insanely well.

A great CoD knock off with some really fun gadgets. Now that I think about it shares a lot of gameplay with The Finals which got a lot of praise when it released last year. I don't think it's possible to play this online anymore which is a shame.

This is probably the most nothing burger smash game out there. All of the new additions were still pretty cool though.

Turning a pinball game into a Metroidvania is such a deliriously inspired choice that it almost makes me want to give this a higher rating. Unfortunately, some elements of the pinball mechanics translate to being more frustrating than fun - namely traversing the world and entering/exiting the various "encounters" you bounce around. Sad to hear that the developers behind this have split since its release because this feels one iteration shy of being something truly next cutting edge for the subgenre. Still, it's charming, silly fun and that's all you can really ask for sometimes.

The only pinball game worth playing, and a strong example of why you should just mash genres together and see what comes out on the other side.

Ashen

2018

No other game has ever conjured up the same feeling of abandonment as Ashen does when Jokell disconnects from you 30 minutes deep into a dungeon and just never comes back while the enemies behind you are starting to respawn.

I have, quite frankly, never felt more alive than when I was coming up with complex storage schemes on the fly while I lagged one and a half truckloads behind, zig-zagging through narrow lanes like some kind of twisted demon of geometry. Ive learned I have precious talents (organizing blocks) that I could be contributing to society if I didnt have to waste my life doing much less intelligent work for a paycheck, me and Wilmot both.

I didnt even realize until after I had completed the game and convinced my friend to play it, that the game gives you a couple of strikes before failing you and starting over. I played this game like it all had to be done in one shot, I didnt even know there was more than one character until my boss was laying me off.

Man I wish they made a sequel to this game

Great space exploration game. There's almost no hand-holding, leaving it up to the player to unravel the plot on their own in any way they see fit. The gameplay loop is similar to roguelike games. One difference is that you do not learn new skills, but instead gain knowledge about the game world. This means that you can essentially beat the game in a single cycle if you know what you're doing.

Don't let the stylized visuals fool you, because this game can be genuinely unsettling at times. There's an ever-present sense of isolation and anxiety, especially when you're performing time-sensitive tasks. It's complemented by an unparalleled sense of discovery and freedom, creating a very unique mix.

One complaint is that this game sometimes takes "being in the right place at the right time" very literally. I actually got stuck on a couple of puzzles because they weren't properly communicated to the player. If it weren't for that, this would have been a 5/5 game.

Games like this don't come out very often. It feels like it was made by people who love the medium of video games. I'd highly recommend it to anyone.

Need for Speed The Run is part Need for Speed, part Outrun with some cinematic flair mixed in. It's an interesting concept that was judged too harshly when it first came out.

The goal of the game is to race from the west coast to the east coast of the United States. It's all broken up into stages with different race modes to mix things up.

If they ever make a sequel, I'd love to see a truly seamless race from start to finish, with no stages in between. With the advent of open-world racing, the technology is there.

A word of advice if you're playing on a PC: make sure you keep the framerate to 30fps and set the effects quality to high or lower. This helps a lot with the stability of the game. As always, PCGamingWiki is your best reference.

Also, don't make the same mistake I did and play on Hard. The AI rubber banding is insane in the later stages of the game.

It's just as solid as the previous titles in the Arkham series. So if you liked those games, you will definitely enjoy this one.

The biggest change is the addition of the Batmobile. It's a lot of fun to drive around the city in this thing and cause all kinds of mayhem. However, I found that it was still much faster to just glide from point A to point B instead.

The art direction and visuals deserve special praise. The game still looks amazing despite being almost a decade old (at the time of this writing).

The writing maintains a consistently serious tone, without the cringe-worthy Marvel-style tension-relieving humor. There are quite a few twists and turns in the story, though to be honest I was a little disappointed with the ending.

I avoided playing this game for the longest time because of all the negative reports surrounding the PC version. However, I didn't experience any of the performance issues. The game ran very smoothly with all settings maxed out on the PC.

After so many years, I finally understood what all the hype was about. The only thing I don't understand is why people prefer Underground 2 to Most Wanted. The original MW blows NFSU2 out of the water, easily.

Almost everything that was wrong with NFSU2 has been fixed, and only the good parts remain. The linear progression deserves special praise, and I loved how they incorporated it into the game with the Blacklist approach. The open world is still there, but you no longer have to drive from one event to another, which saves a lot of time.

The biggest addition is the cop chases, and they've done a great job with the implementation. The cops are really fun to mess with and you as a racer have a real chance against them. The police chatter is probably the best I've ever heard in an arcade racing game.

I actually liked the story. Sure, it's a bit cheesy, but it motivated me to finish the game and climb to the top of the Blacklist.

There are only a few minor issues with the game. I found the open world a little bland and boring. I also wish they had kept the extensive customization from NFSU2.

Unlike NFSU2, I didn't use any mods to improve the pacing or balance of the game. The only mods I used were to restore the Xbox 360 visuals to the PC version.

With a few tweaks, this could have been the perfect racing game. I'm glad I finally gave it a shot.

This game is laced with fent. Despite it's extreme simplicity and potentially ugly outward appearance after one hit you are HOOKED. I've gotten 100 hours on both phone and PC and got 100% completion in less than a month. Fun weapons, great music, absurd humor, and so many secrets you can organically stumble across.

Also somehow beats PvZ as the game with the most insane and funniest bestiary. (It's that good I had to mention it)

A dopamine machine with some sophistication that sinks its claws and fangs into you.

The schtick is that it costs like 4 bucks and not whatever vile freemium scheme its mobile clones use, and that's honestly amazing.

It's better to play Vampire Survivors than to become a whale for some half assed mobile game.

30 minutes runs are way too long, especially since they can be lost with mere seconds on the clock. Every parameter in the game should have been doubled and runs capped at 15.