Install the mod that limits enemy grenades, thank me later.
faction system made me laugh so hard I had to go to the hospital. if you know, you know.

game looked cool, I lost to the tutorial. How the fuck do people play this.

Certifiably one of the games of all time

Beat this game with zero intelligence, much like life.

This is the very definition of hidden gem.
Monolith (yeah the fucking mordor people) made a tron game in 2003 and it slaps.

Every detail is made with such care and fully captures the nerdy tone of the original movie. All the program-refrencing lore of the original is on brilliant display. the npc programs have file names, the enemy users have email addresses.
It's all so perfect I love it.

The upgrades are version points. items get slotted into your ID disc and each level has fucking BANDWITH so you can only have so many items cause they take up file space... this game is amazing.
if only this game had Daft motherfucking Punk to do the soundtrack it'd be the Tron that every Tron nerd wants you to think Tron really is.

I fucking tried man, this shit is weird. and underneath the weird it's honestly just kinda basic. there isn't actually much depth to the gameplay.

People seem to be convinced that Kojima is this secret genius with the most illusive and deep stories to him, but like... I got it... it was just needlessly weird. The characters know what's going on, they're choosing to be obtuse. people don't talk like this for a fucking reason.

It's still cool, and I have a soft spot for originality.

I'll never understand how people hate this game. It's better than the original and mastered every idea that game made popular. wtf do yall want?

just FEEL how this game feels and tell me it isn't exactly the free-running fantasy you've been having since the OG.

sure the story is... a lot.
but the world is gorgeous, the soundtrack bops, and the gameplay is exhilarating.

to see this review you have to find a circle in real life and trace it up your own ass.

Yeah this game is pretentious but it was fun.

The first and possibly best AC game.
Graphics somehow never look dated, gameplay has shocking amounts of depth that even AC2 started to walk back on.

The environments feel denser than in any other open world...they don't make games like this anymore.

absolutely one of the games of all time

This goofy fucking game is so much fun I can't even fully describe it

This is one of those games I've HEAVILY turned on with age. If you don't know what I mean please watch Matthewmatosis' review of this game. it shows the cracks masterfully.

Man this game blew my fucking mind as a child.
It's not as good as AC1 if you're familiar with the full depth of movement in these games, and while ezio is easier to like, altair has way more development, and this game kinda botches the assassin-templar conflict turning it into a family feud.

it's still a great game. absolutely worth your time.

This is the best racing game ever made, and you've probably never played it. Shame on you.

The presentation and sound design perfectly capture the feeling of speed and excitement, it isn't the deepest racer but it's the most cinematic.
The music carefully plays around the action, cutting in and out to punctuate carnage. The explosions come through crystal clear to make you feel their impact.
The lighting and graphics are just good enough to hold up and look gorgeous.
It's all in service to the core mechanic of this racing game: power plays.

Trigger massive explosions on the course to wreck your opponents.
Tracks are filled with smaller and larger power plays as well as course changes that alter a large portion of the race track by triggering the largest power plays of all.
These have their own sound design, elaborate animations, and introduce new sections of track with more power plays of their own.

This game was mishandled at launch by disney and has received no support since. It plays fine on consoles if you've got an original copy lying around. They even got DLC.
The PC port hasn't faired as well, not only is it a little bugged, but it never received the extra content.
Mercifully valve fixed controller support with the steam controller/deck settings suite, just make sure to use that before launching.

I haven't played it on PC recently but it plays perfectly on steam deck.
There's also a shockingly good PSP port that I've reviewed separately.

Assassin's creed chronicles as a trilogy is one of my all-time favorite entries into the AC catalog.
Understandably shunned by most mainstream fans of the series for being so radically different yet nevertheless fully within Ubisoft's wheelhouse, the games are a departure from the open-world RPG style assassin's creed games and a return to Ubisoft's roots in the prince of Persia games.
Chronicles feature 2.5D mostly linear levels, testing the player in tight counter-combat, and stealth tactics.


Assassin's Creed Chronicles continues with India,
This entry subtly improves upon the basic mechanics in a number of ways, and on the whole is my favorite in the trilogy.
It tightens the controls and introduces some much needed additions to basic stealth and movement.
Arbaz is a better character right out of the gate, though the story is nothing exceptional here either, it is at least more engaging with a motivation we can relate to at the end.
Every part of gameplay is better emphasized in India by its sprawling and partially non-linear level design.
Several sections have you going around large vistas in any order you choose, stealthing through these sections is an incredible rush.
India has stripped out the combat option from China and now focuses fully on stealth; You can still kill enemies and enter combat but it is no longer a way to get high scores in any category.
I personally believe this change is a positive one, with the additions to stealth such as non-lethal take-downs, pick-pocketing, and ricocheting projectiles;. it feels like this game has matured in it's stealth focus and demands you to do the same.
The linear segments in India feel more confident and less like simple running levels, the worlds themselves are more vibrant and full of surprises.
The two sniper sections aren't the best but they're a neat change of pace.
As for the new tailing missions, I get finding these frustrating, I sure did my first time playing.
On replay however I've realized how easy these are once you recognize the power of your tools, I got to the first tail with a full pouch of smokebombs and ended up getting ahead of the guy.
similarly during the final segment, nothing says you can't smoke bomb your way past the searching circle.

India to me feels like a massive improvement upon China, a game I already liked plenty. It's an often demanding but highly rewarding stealth game that really speaks to me as a fan of games like thief and dishonored.
If you decide to only play on of the chronicles trilogy let it be this one.