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The only redeemable part of this game is Columbia itself. Otherwise this game is a clunky, narrative mess that fumbles from the start to finish. It treads into strange territories for a series like Bioshock, and I'm not even referring to how it halfheartedly portrays racial/social divisions. To go from a masterpiece like Bioshock to Bioshock Infinite within weeks of each other was one of the most jarring experiences ever.
Up top, the game looks stunning and the user interface is seamless. Making a game with as many choices as it does with hundreds of possibilities is no small feat.
It's a shame that it's associated with Detroit: Become Human. A soulless rendition of Detroit, it has one of the most infuriating stories about androids gaining consciousness ever, what not with some horrible writing choices that drag the entire experience down. I'm glad I got a used copy because I returned this garbage ASAP.
It's a shame that it's associated with Detroit: Become Human. A soulless rendition of Detroit, it has one of the most infuriating stories about androids gaining consciousness ever, what not with some horrible writing choices that drag the entire experience down. I'm glad I got a used copy because I returned this garbage ASAP.
Remember when Epic Mickey was supposed to be somber? In exchange for a potentially rich story that explores the forgotten history of Disney's past, we get shlock with horrendous voice acting and terrible game design that basically requires you to play co-op if you don't want to start pulling your hair out every time Oswald's AI does something stupid.