SkelterHelter
2012
2015
2018
A bit of a lazy game.
There are awesome new characters with great fan service animation and dialogues but 90% assets and animations already done in All Star Battle, so with most of the content already done it stinks that this is a really bad and clunky arena fighting, the Naruto-esque combos are really unsatisfying to do, the combat is mostly hit and run, there is a giant roster of characters but it feels like most of them play the same and the ones with special mechanics just feel like garbage to use. Also there's no 2 player local which is a real stinker.
There's also a original story campaign but you can honestly dismiss it, there's literally nothing really interesting in it, not even fan service wise.
There are awesome new characters with great fan service animation and dialogues but 90% assets and animations already done in All Star Battle, so with most of the content already done it stinks that this is a really bad and clunky arena fighting, the Naruto-esque combos are really unsatisfying to do, the combat is mostly hit and run, there is a giant roster of characters but it feels like most of them play the same and the ones with special mechanics just feel like garbage to use. Also there's no 2 player local which is a real stinker.
There's also a original story campaign but you can honestly dismiss it, there's literally nothing really interesting in it, not even fan service wise.
2019
2019
2013
I thought people exagerated of how bad this game was... I was wrong.
This game has single player level design with coop enemy quantities, the second level in the game will have you already grinding through more enemies than the hardest sections of Dead Space 1 or 2 while going through tiny scrawny rooms with enemies non stop spawning on top of you.
The plot is now completely irrelevant, just a excuse background with 0 objective to have you just grind through dark rooms. Isaac is now a literal cuckold who doesn't have anything to do in this story other than being pissed off.
The level design is abysmal, the enemy AI and pathing is much worse than past games, you will hear the enemy but their pathing will get stuck non stop so you will have to go find them multiple times to proceed to the next room.
Did I say the game is filled to the brim with shit asking you if you want to buy MICROTRANSACTIONS?? And holy fuck this weapon customization system is terrible, all the weapons other than Plasma cutter feel worse than previous game, the new weapons are terrible, and the customization is boring, a slog to use (Isaac keeps repeating a lenghty animation everytime you change a weapon) and even buffing weapons they still feel like garbage.
Just pretend this doesn't exist, and wait for Callisto Protocol if you want more Dead Space.
This game has single player level design with coop enemy quantities, the second level in the game will have you already grinding through more enemies than the hardest sections of Dead Space 1 or 2 while going through tiny scrawny rooms with enemies non stop spawning on top of you.
The plot is now completely irrelevant, just a excuse background with 0 objective to have you just grind through dark rooms. Isaac is now a literal cuckold who doesn't have anything to do in this story other than being pissed off.
The level design is abysmal, the enemy AI and pathing is much worse than past games, you will hear the enemy but their pathing will get stuck non stop so you will have to go find them multiple times to proceed to the next room.
Did I say the game is filled to the brim with shit asking you if you want to buy MICROTRANSACTIONS?? And holy fuck this weapon customization system is terrible, all the weapons other than Plasma cutter feel worse than previous game, the new weapons are terrible, and the customization is boring, a slog to use (Isaac keeps repeating a lenghty animation everytime you change a weapon) and even buffing weapons they still feel like garbage.
Just pretend this doesn't exist, and wait for Callisto Protocol if you want more Dead Space.
2008