In my opinion this is one of the greatest Mario games ever made, from the level design to the soundtrack to the graphics, basically everything about this game is amazing. Its such a unique game and is so different from what Mario games usually are.

It has similarities to Super Mario 64 and Super Mario Sunshine, with you having to get a star in the end, or some other goal like that, so the fundamental gameplay is still there.

This game adds just so much and yet it still feels like a Mario game despite feeling like its another game entirely. The powerups and bosses are also both awesome and are some of my favorite parts of the game.

Very chill game, love the vibes and tunes. You can help other people or get help yourself and it's overall very wholesome. If you got a few bucks, I'd recommend getting this game. Everyone is so kind.

Undertale is a masterpiece. As someone who doesn't really play single-player games or cares about story and prefers replayable multiplayer games, Undertale showed me how good a story can actually be. The wit and charm the game has is outstanding. All the characters are so important and all have their own personalities and are unlike any other characters I have seen before, so much so, I genuinely felt sad when the game ended.

The gameplay itself is unique, allowing you to spare your enemies instead of slaughtering them all. This also leads to three endings, all of which are so different from each other but each gives such an amazing experience.

The design of characters and areas are also really fun, with so many different monster designs and simple to complex looking areas.

ALSO THE MUSIC. THE MUSIC IS PEAK VIDEO GAME MUSIC. GODDAMN I LOVE ASGORE, MEGALOVANIA, SNOWDIN, METAL CRUSHER, AND MOST OF THE OTHER SONGS. The game does a really good job of humanizing the monsters, giving them personalities, wishes, and wants. If you choose to kill them, you feel bad, and I love that, because it places you in a moral and ethical dilemma.

The story of a child falling into a monster world and needing to get out is not uncommon, but Undertale crafts so much more lore around the story that it makes it feel so unique. When you are alone in the game, you truly feel alone, but when you are with other characters it really does feel like you are hanging out with people. It also isn't afraid to have humor at every corner, or even serious moments. Everything from the secret lab to Sans' promise are serious moments that are pulled of amazingly. You can even sympathize with Asgore, the final boss for trying to kill you. Everything about this game is so memorable and deserves the hype it gets.

Its so good, that people made their own spinoffs or alternate universes (AUs) that are as equally as good, like Underfell or Underswap, or Glitchtale, or the 100s of other AUs. Even some of the AUs have their own AUs, like Underswap and Underfell becoming Swapfell. This game has an insane reach and it makes sense because its just that good. Characters with small roles in the games are used in the games, comics, and so many other fan made things and its awesome.

Even the mysteries this game spawns is also so cool, like Gaster. I want to say so much more about this game, and I may come back to edit my review to do that, but this is what I can say without spoiling anything. Also I couldn't bring myself to do the genocide route cuz I loved the characters too much but I have seen gameplay of the route so im counting that as a completed route

First of all, I think it's a very overhated Assassin's Creed. That being said, it's not an amazing one either.

The best part about this game is the movement, which I don't think any other Assassin's Creed has matched up until this point. The combat sucks, with fights taking much longer than it needs to be, the NPCs guns are kinda annoying, and I hate the fact you have to buy weapons and armor to increase your level.

Sometimes the controls don't even work and is very clunky and refilling all your gadgets and stuff is way too expensive.

The plot starts off good, but quickly becomes tiring and mundane, like the peak of that plot was when we get transported to World War 2 and see the Eiffel Tower for the only time in the game. The characters also start out charming and I really liked Arno in the beginning, but for some reason the writers decided to remove any charm he had and made him your basic everyday character you find in any C tier video game. The final boss and ending is also very anticlimactic

The multiplayer is fun, and can make for some really cool shots and scenes, I also like how you can customize your character and make Arno feel like your own Assassin, and I think this is the closest Assassin's Creed to have a create your own character thing, even though its really expensive to buy new clothes and weapons.

Also fuck the eagle vision in this game.

Loved this game, it was the first lego game to have voice acting, which I found a bit strange but got used to it, although I do miss the classic grunts known for the lego games, I think the voice acting was a nice change of pace and didn't mind it. Other than that the free roam and missions were extremely fun and this is personally one of, if not, my favorite lego game.

It's good, feels like lethal company, and honestly has the potential to be a better version of it. I love seeing the videos made at the end. It just needs more content, as well as a more interesting gameplay loop.

I got into college before this game even released

$20 for this is not worth it. I finished this game in like 2 hours. Atmosphere, visuals, audio, and train gameplay is cool, but the story, characters, npcs (both passive and aggressive), and Charles himself kinda suck.

Pros:
• Charles has a scary design
• Voice acting aint too bad
• The game incentivizes you to use all your weapons
• Soundtrack is decent
• Audio is cool
• Atmosphere is spoopy
• Constantly needing scraps to upgrade and repair is unique
• Nice and unique train controls
• Cool that you can walk around the train and customize it
• Cool game for something made by one person

Cons:
• Charles appears VERY RARELY, maybe like once or twice every 30 minutes, so it gets kinda boring like I was never attacked even ONCE when I got off my train
• The story sucks
• Characters like Warren are so bland and have no backstory or anything just vague explanations
• Not a big one and personally one I ignored and has no impact on the rating, but the characters mouths don't move which can kinda feel off
• You get 2/3 of the eggs in like the first 10 minutes
• The dungeons to get said eggs are easy as hell
• If you are spotted, all you have to do is make a long and annoying run back to your train and shoot em
• Scrap quests can be a bit tedious
• Map is too big for how short the game is
• Game is short as hell (finished in 2 hours)
• Too expensive for how short it is
• Final boss is disappointing and really easy, just have a bunch of scraps to repair the train and keep switching between guns
• Anti climactic ending

Overall this game has SO MUCH POTENTIAL. If it is updated to add more story and content, it better be a free update for anyone who bought it and not DLC.

The fucking floor disappeared and hard locked me

This game probably changed Sonic sprite animations forever.

This review contains spoilers

Story was amazing, loved how instead of being an assassin, you played as a templar that defected and loved how it made the assassin's to look like villians, because it gives both sides a reason for existing, as it used to be "Oh the templars are bad guys" now you don't really know who is good and who is bad, and thats mainly the point. Maybe there is no good and bad, maybe they are both bad, who knows. This is probably the best story in an assassin's creed game.

I also loved how they brought back ship combat from black flag, although I prefer the ship combat from black flag. Im sad I had to kill Adewale tho :(

Im ashamed to admit that Donkey Kong Country Returns was my first Donkey Kong game, because its so good, I wish I had played the others. Donkey Kong returns was so nastolgic and I remember I borrowed it from my friend and played through almost everything. The soundtrack, the enemies, the gameplay, the bosses, everything was basically perfect. It felt so much different than a Mario game in a way I couldn't explain. I loved the tropical vibe and it felt faster pace. I love Monke.

I actually got this game on accident. I wanted to get Rayman 3D, but my parents accidentally ordered Rayman Origins for the Wii when I was a kid. I loved it. It was unlike many 3D games I had played. While in most games you had to jump on the enemy, in this game you have to punch them, which changes some stuff up a bit. The soundtrack is awesome and I love the personality they gave all the characters. I especially loved the level where you were going through a giant kitchen.

I remember playing this on my hand me down iPhone 4 & a tablet. Its not as good as Java edition, but still amazing, has the nastolgia, and other than controls, mods, and servers, is basically the same game.