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Gained 10+ total review likes

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Voted for at least 3 features on the roadmap

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Journaled 5+ games in a single day

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Journaled games once a day for a month straight

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Played 250+ games

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Played 100+ games

Favorite Games

Sekiro: Shadows Die Twice
Sekiro: Shadows Die Twice
Outer Wilds
Outer Wilds

387

Total Games Played

039

Played in 2024

000

Games Backloggd


Recently Played See More

Helldivers 2
Helldivers 2

Apr 26

Armored Core VI: Fires of Rubicon
Armored Core VI: Fires of Rubicon

Apr 25

Wizard of Legend
Wizard of Legend

Apr 21

Triangle Strategy
Triangle Strategy

Apr 11

Pepper Grinder
Pepper Grinder

Apr 03

Recently Reviewed See More

Fun little roguelike, feels good to control, bosses are fun and pretty well balanced, the spell variety is great and most of them feel awesome and impactful to use.

It's lacking a bit of polish though, it's way too easy to fall into pits by accident, and enemy attacks can be hard to see, or very fast and hard to react to, sometimes.

Overall, good time, was enjoyable to play through and finish couple times, but don't think I'll push for completion or much more play.

Bit of a disappointment compared to the demo...
The game is quite fun when it lets you go fast and loose with platforming and drilling. The problem is that a lot of level gimmicks minimize or just straight up remove platforming.

I found the boss fights annoying enough that I straight up gave up at the final boss, didn't try much but frankly I was not having fun anymore.

At least art wise it's a good package, visuals, atmosphere and music are pretty good.

Overall, meh, the game has its moments but unfortunately they're not enough to carry the game.

Graphically, it's stunning, the environments are just beautiful and colorful throughout. The machine designs are still just as good and the characters in particular are really well animated.

Gameplay wise, it works well, but has some issues. The roll is a bit weak in favor of a clunky to use slide, and the machines track your movements very strongly. This is usually fine when fighting a single machine, but makes encounters against multiple (especially multiple big ones) an unfun mess, particularly at the beginning where you feel quite weak. Otherwise the general loop of exploiting elemental weaknesses and tearing off parts is still very fun.

The upgrade also systems take a bit too much resources, especially in the late game, but this is mitigated by the fact that generally weapons are still usable even if not fully upgraded.

The open world is fun enough to explore, though it feels like it has a bit too much to do. The game definitely has a bit of needless bloat, though fortunately a lot of it isn't required for all achievements, which is quite enjoyable to pursue.

I enjoyed the story quite a bit, it's not quite as strong and felt like a fair bit more cliché than zero dawn (the evil bad guys are very evil), but still entertaining. The DLC story in particular is very campy, in both good and bad ways, but has some great spectacle.

Overall, I had a very good time with this game, will probably go for a NG+ playthrough after a break.