This review contains spoilers

NNK1 was a flawed game that was greater than the sum of its parts. NNK2 is boring, repetitive and uninspired. Instead of refining it, they axed the most interesting part about NNK1 which was the pokemon style creature raising.

I can't believe I finished it.

Things I did like:
Obviously the ghibli aesthetic is quite nice
A middle aged man as the POV protagonist, who doesnt hesitate to pull out a glock when attacked by rats.
The Chinese dog city and the greek mermaid city were very fun concepts.

It speaks to the strength of this game that I still quite like it despite the second half which is frankly a slap in the face of the player.

If someone asked me to suggest a game for someone who has never played a game before, this would be it.

I should love this game but for some reason, I just cannot get more than 4 hours into this game. I've tried at least 3 times.

The first game is a real slow burn and tbh a bit of a slog but its worth it because the second game is just a roller coaster succession of pieces set up in the first game all rapidly falling into place.

Really enjoyed the historical setting.

This game would be perfect if they had just written the game around knowing all 8 party members would be around at all times even if they're not in your active party and had everyone chime in plus Tales of style skits (which they do do, barely) As it stands, every single party member is just a stonefaced robot until its their turn to hold the personality ball during their chapter.

That said, this game has my favourite JRPG turn-based combat AND my favourite OST of all time.

The epitome of platformers. The existence of DKC3 speaks only to the hubris of Man.

David Wise's soundtrack represents at least 2.5 of the 5 stars.

It's probably the nostalgia talking but this game is a near immaculate platformee which makes it insane that DKC2 still manages to somehow surpass it.

I really don't like card games at all but this game fully engrossed me. The first act is definitely the strongest and I'd have preferred the whole game to be more like that but the other 2 acts were still great though act 2 is significantly weaker than the others.

One of the best written games ever made.

With great pain, I have to take half a star away for being extremely janky and requiring multiple mods just to be playable.

I can't wait to replay this game again soon.

My first FF game, I bought it when I was 10. I think I was almost finished with disc 2.

I tried to play again after playing FF7, 9 and 10 and loving them, but 8 just doesn't seem to grab me.

Delightfully generic 30hr JRPG. Charmingly dated localisation with mid-90s references giving everything a Saturday Morning cartoon vibe. Although it was a bit grating at first, I really grew to love the amateurish dub.

The characters were all really likable and talk amongst themselves a lot, often chiming in during basic townspeople conversations, it gives the group a lot of life and JRPGs even today don't have half the energy of this group.

The music was top notch but the gameplay suffers from the usual old JRPG jank. Combat is intolerably slow by modern standards (thank god for emulation fast-forward) there's little strategy required, status effects are useless (which makes one character borderline pointless). The UI and especially the limited slot inventory system is a crime but to make it even worse for some reason someone in the localisation team decided to force the MC to waste a vital inventory slot on a key item that does absolutely nothing until the very end of the game. Baffling.

About 40 hours in you suddenly wake up and the magic is just gone and its a lethargic shuffle to the final boss, same as BOTW.

I found the entire building system to be very clunky and time consuming. I groaned every time the game forced me to build another glider.

Story is fine. Has the best Ganondorf desig nin the series to date.