First of all, fuck J.K Rowling.
This game was super ambitious and had a lot going for it. I remember the general public being pumped for this, even non-Harry Potter fans. When it came out I was disappointed to learn switch users were gonna have to wait longer and for the most part, it was worth the wait. The open world is beautiful with a lot of exploration to do with secrets around every corner. I was hooked to the story from the beginning but I soon found myself putting the main quest on the backburner for a long time because of the amount of side content. But I pulled through and finished the main quest and I was very happy with it.
This game has many faults though and it wasn't stuff I could overlook most of the time. This game has TOO much content first and foremost. As a completionist, this game hurt me. There are way too many collections, for example; landing pads, balloons, demiguise statues, field guide pages, Merlin Trials, collection chests, SOOOO MANY COLLECTION CHESTS. And for the outcome and lack of new "treasure" it felt like a chore to do it do I chose not to (and that's unusual for me). The only thing I 100% completed was the challenges and there was no reward for completing all of that (just saying), but it didn't bother me too much as by that point in my playthrough I was SO READY to put this game down. The Room of Requirement was fun in theory and I'm sure it could have been better if I messed around with it but it just wasn't worth it in my opinion, the creature care was actually one of the strong points of this game and could have been a lot more fun if they had the offsprings grow up instead of them staying little forever. It doesn't give you any reason to come back to it. Combining genetics to get different creatures after generations and generations could have been super fun and satisfying but they just.... didn't? It felt like a dead end and kind of annoyed me.
The voice lines also get super repetitive because there just isn't a lot of variants. Every enemy camp you came across had the same voice lines, it just got annoying after awhile. I did enjoy the combat and I after I realized that you can set 4 different spell sets, it was even better. The Ancient magic meter was super fun to use and I loved the variety of different attacks.
I had heard horror stories about how laggy this game is and I found it to run surprisingly well on the switch, but one of my complaints that was hard to ignore (and I'm not sure if it's like this on other platforms, let me know) is the fact that there are so many loading screens, I don't mind if it needs to buffer a second while you're walking through the door but Hogsmeade was especially super annoying to navigate because every single building had a loading screen, it made it hard to collect pages or finding treasure because Revelio wouldn't show what was inside buildings behind loading screens. Hamlets and Hogwarts didn't have this problem but I hated going to Hogsmeade for this reason.
The last point I'm going to talk about is the MC being insufferable, I wish they had different varieties or points of personality that you build up with your reputation over time but I know this was a large game and there was a lot going into it, I just wish they made them feel less stuck-up.
Overall, while I had a lot of fun with this game, it's not worth it to 100% it and I probably won't be going back to it ever.

2018

Alright, so I tried this game years ago, played for a few hours and then put it down because I was really turned off by it being a roguelike game. Just picked it up again after all this time and I’m so glad I did. The characters are so likeable and the art style is absolutely gorgeous. Took me a little while to get hooked at first because I really don’t like the idea of roguelikes (just personal preference, just not my style of game) but I pushed through and started finding my build and once I figured out something that worked for me, I absolutely loved it. I found the gameplay frustratingly addicting and the story was such an incredible use of the game style. The dialogue was hilarious at times, I found myself saving videos of interactions all the time. I know to fully “beat” the game you have to complete it 10 times and I MIGHT do that in the future but right now, I don’t have any urge to. I beat it once and that was enough for me, but the story does make me want to see more eventually.

I think my grandma liked this more than I did.

I think I'm done with this. Its a solid "okay". But I didn't expect much from a Mario Kart mobile game so I'm not that disappointed. Just dont like being bombarded every time I open the app with "daily challanges" and "special offers". I swear every time I opened it, I had to click out of 10 things that just kept popping up one after another. The 2 stars are for character variants and character special skills

I really really enjoyed this game and am already planning a second playthrough. Though at first, I couldn't get hooked, mainly because the game is heavily story based and it takes a good amount of time for it to get set up, so there is A LOT of cutscenes towards the beginning and I just felt like I was playing through a narrative. But as the plot starts to unfold, this set-up is absolutely justified. This is a very emotional, politically driven story with heartbreak around every corner. I really appreciate how the decisions of the player significantly impact the direction of the story. I for one, can't stand games where they give you a dialogue decision and no matter how you answer, it doesn't change anything. This game absolutely makes you live with the consequences of your actions, making every decision a hard one. The characters are extremely well written, Frederica being on of my personal favorites. The fact that each character plays completely different then one another is so fun to mess around with. There are no identical classes so it gives you an excuse to use each and every character and find what works best for you as the player. Overall, the narration, voice acting, gameplay, and story make this a real treasure of a game, one that I can certainly go back to since there are so many other paths to take.

This review contains spoilers

Oh my lord where do I even start with this. So overall, I’d say this game is pretty solid. Enjoyable characters and a great mix of rpg and farming sim. The beginning moves at a snails pace but if you just push through it, it gets a lot better. The combat definitely takes some getting used to if you don’t normally play this kind of stuff. The games visuals are beautiful; stunning even. That being said, I wish that the attention and care put into the environment carried over into the NPC’s. They feel static, almost. Everyone looks the same and their side quests become more like “chores” than anything. The main cast of characters are all pretty enjoyable (Favorites include Heine, Emo, Brakka, and Unicorn) and their classes are all fun to mess around with. Though Emo and Dianthus’ classes are bit too slow for my personal preference. I played a good amount of the game switching between everyone to get a good feel for them and I tended to go with Avenger (Brakka’s class) and Shadow Walker (Istina’s class) for all the hard stuff.
The story itself was a little hard to follow at times. There was A LOT going on and a lot of plot twists where I felt like I was going in circles at times. I think they were trying to do a little too much with the story and it ended up being a jumbled mess. But I was able to understand what was going on most of the time.
There’s a lot to do in this game, between boss fights, collecting and of course, farming. But it never feels like there’s “too much” content. Just enough to give you something to do whenever you wanna walk away from the story for a bit. And the leveling system of your farm and fairy orders always give you something to work towards. By the end of the main story, I still don’t have all the conellu dolls or all of the food orders done so I’m looking forward to going back to finishing that and farming through the seasons without Quietus. I don’t think it’s a game I’ll ever go back to and replay but I had fun with it overall and definitely recommend giving it a try.

2017

One time my mom asked me to put on Irish music on St Patrick’s day during our family gathering so I asked Alexa to play this games soundtrack and slowly started increasing the volume, I got 8 minutes into it before anyone noticed that it wasn’t Irish music.
Game is great.

I begged my parents for this and lived to regret my decision immediately

A pretty solid doom game, I had only played a few levels on pc when I was in high school but never got to finish the entire game but I'm so glad I did it now after being able to play the other games in the series and being able to compare it. I thought the map design was strong, a little too industrial environmentally, I really prefer hell settings as opposed to city settings (just a personal preference) and I just felt like there wasn't a ton of that in here. There were a lot of "What the hell do I do?" moments in the first game and I felt like the linear design of this game really helped with that, environmentally hinting at the next steps instead of a 'figure it out' mentality. This game really loved to flock with enemies, especially map "Tricks and Traps" (Map 8) was one of the standout moments of this game, utterly terrifying and making me sweat bullets. One of the maps that I wasn't a fan of was Map 24, nothing combat-wise, just environmentally very frustrating, walking along teeny-tiny walls, trying not to fall into poison pits when you cant even look down to see where you are, I just got super annoyed after awhile and it was one of the maps I had to replay a few times because if you fall there is absolutely no way to get out in certain areas BUT this gave added quick saving (which I didn't notice until embarrassingly late) which helped a whole lot. Overall I think Doom 64 is stronger than this one but I had a great time playing it.

I don't like star wars but this was fun

I buried this game in my backyard one night and I woke up the next day and it was sitting on my nightstand covered in dirt.

Interesting narrative. Fun, short little game that left me feeling a little unsettled.