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Voted for at least 3 features on the roadmap

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Created a list folder with 5+ lists

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Journaled games once a day for a week straight

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Played 100+ games

Favorite Games

Resident Evil 4
Resident Evil 4
Total War: Warhammer III
Total War: Warhammer III

048

Total Games Played

025

Played in 2024

172

Games Backloggd


Recently Played See More

Baldur's Gate 3
Baldur's Gate 3

Apr 20

God of War III: Remastered
God of War III: Remastered

Apr 19

Pokémon Gold Version
Pokémon Gold Version

Apr 15

Horizon Zero Dawn: Complete Edition
Horizon Zero Dawn: Complete Edition

Apr 13

God of War II
God of War II

Apr 12

Recently Reviewed See More

This review contains spoilers

The first God of War game is a very good action adventure game with a story that is interesting and Kratos is an interesting character that is a good anti-hero type. To me he works very well as a character that is very angry and self-serving, not caring what he has to do or who has to kill to reach his goals but he does have some deeper motivations with a tragic backstory that helps to make him a compelling character.
The technical side of the game is good for how old it is, the environments look very nice and have a grand scale to them and important characters have nice looking models, as do most of the enemies but unnamed npcs that aren't enemies can look kind of rough and dated. The music also fits very well, with it being very epic sounding and providing a nice background to everything going on, its not something I would listen to outside of playing the game but it is very fitting and sets the mood well.
Most levels are designed well and flow together very nicely, I never really got lost or stuck, only the desert area can be a little annoying but it wasn't too difficult to navigate. Most of the puzzles in the game were what I would consider a good level of complexity for this type of game, where it wasn't extremely obvious every time but you also didn't have to sit and think about it or have to look up what to do. The secrets are the same way as the puzzles where they're not right out in the open and extremely easy to find but as long as you're thorough and checking every room closely then you should be able to find all the upgrades and get enough red orbs to upgrade all your weapons and abilities. The cinematic camera does a good job of helping to bring attention to the important things in the rooms for puzzles, as well as kind of hiding secret chests and areas in rooms by having it angled a certain way so you can't really see, but overall it does a good job following Kratos around and it almost never caused me any issues.
The meat of the game is the combat though and I do really enjoy the system in these games. It is fluid and feels good and responsive most of the time, the only thing that could feel wonky in my opinion is the about half a second of recovery frames after you finish a dodge roll where Kratos can't move or attack, other than that though it is simple and maybe lacks some complexity of other games of this type but it is fun and that's the most important thing. One negative about the combat is that I felt like late game the enemies become better able to break out of combos and start to dodge or block a lot of your attacks which can slow down combat. You have your basic combos with your blades of chaos that you start with but as you progress you'll get magic abilities from the greek gods as well as a secondary sword and all these weapons and abilities can be upgraded to give you even more moves and combos with them. The flashiness of the combat is also very fun with kratos having lots of special kill animations and most enemies having special QTE kill sequences that are very brutal and fun to watch. The enemy variety I also found to be good, with lots of different creatures from Greek mythology and they all had their own styles and gimmicks to them.

This game is what a remake should be like instead of just a graphics update like so many other remakes. It takes a great base from the original, which for me is one of the best games I've ever played, and fixes up a lot of the clunkiness from the original release. The smoother and improved movement, shooting controls and knife combat feels so much better and more intuitive. The only downside to this is that the game isn't as scary or tense since it is much easier to do everything, although I will say the developers tried to mitigate this by making the enemies move quicker and come from unexpected angles more often.
The game looks absolutely beautiful, with all the environments and character models looking very nice. Shadows and lighting look very nice and the environments are very detailed. Sound quality is also top notch with all the sound effects from guns and all the various horrors you see during the game fitting right in and helping to sell the experience. The only other minor gripe I have about this game is that the new voice cast is mostly good overall but a couple key characters had voices I found to be somewhat grating with the worst offender being Ada, who made me want to mute the audio everytime she started talking but Leon, Ashley, Hunnigan and the Merchant I found to be very good for the most part but I still prefer the voices from the original game overall.
I really enjoy the changes to the story and I found it to be a much smoother experience overall because of these changes. Story beats felt much more smoother flowing from one to the next overall and there was nice bits of added backstory to help explain character motivations better than they did in the original and also while I would have preferred they didn't get rid of the U3 boss fight from Leon's story, I will say that it helped to shorten the part of the game on the island, which I always thought was the weakest part of the original game with parts of it feeling like a slog to get through sometimes.
Overall I really loved this game and even though I still love the original more probably because of nostalgia, this is the definitive Resident Evil 4 experience in my opinion.

This review contains spoilers

Gameplay is extremely similar to the first Spider-Man game by Insomniac and this is more like a long dlc than a full game.
The new powers Miles has with his electric venom abilities are fun and help spice up combat although he has a lot less gadgets than Peter did in the first game. Also a lot of the side activities are just copy pasted from the first game and mostly just kind of boring.
The enemy types are mostly similar to the first game although there are some new types but I mostly found fighting these new guys to be tedious or annoying and the new enemy groups have so many bright colors on the screen in addition to the effects from your electricity abilities it can make it kind of hard to see the dodge prompt around your head for the spidey sense.
The story for this game is what really brought it down for me. Every character around Miles is so bland and annoying that it made it hard to go for any of them other than Miles sometimes, the main villain is cartoonishly evil and was extremely obvious from the first moment he's introduced. The other main antagonist, Miles friend Phin, is so dumb and mary sue-ish that it made every scene involving her and every dialogue she was involved with a chore to sit through. I will add though that I felt like the boss fights in this game were a definite improvement from the first game and I enjoyed them much more, also no forced stealth sequences playing as somebody other than Spider-Man is a good thing.