The game has good and very satisfying gameplay like all Tekken games, it is very fun to hit and defeat rivals.
The controls are responsive and comfortable for a 3DS.
The graphics are pretty decent for a Nintendo 3DS exclusive, they don't exploit its features, but they look pretty decent.
The problem with the game is that it has a small number of single-player game modes, only having 3, Special Survival, Versus Battle, and Practice; The survival mode is entertaining, as it is quite fun to chain blows to your rivals while being careful not to be attacked by them, and when you complete the challenges in this way they give you cards as rewards, which you can see in the Tekken Cards section.
The problem with survival mode is that despite its replayability with cards, it ends up becoming very repetitive over time.
And yes, you need the arcade mode, a must in any fighting game.

Something great about the game is that it comes with a fully animated movie, a pretty cool detail, but of course, that doesn't affect the quality of the game itself.

The multiplayer mode is entertaining, but the problem is that you can't choose a different character than the one you used after finishing a battle, but rather you have to exit the mode, put another fighter in your game profile, and re-enter. That actually seemed quite stupid to me, and even if we are talking about the 3DS, in other fighting games on this console you could choose a different fighter after a battle, without the need to exit multiplayer mode.
I don't deny that Tekken 3D: Prime Edition's multiplayer is fun, but I personally disliked that detail.


In general, the game is good, and if you are traveling or away from home, it is a good option to play on your 3DS/2DS, and if you have someone you know with the same console and the game, I assure you that they will have fun with it multiplayer mode, despite the problem I mentioned earlier about this mode.
What I would have liked this game to have are more extra modes for a single player, since it is very lacking in this.


The game is fun, but the problem lies in its level design, mechanics and difficulty.
The main mechanic of this game is to collect as many coins as possible, and the game encourages the player to do this by putting things in the levels such as golden rings that give you coins for a short time for defeating enemies, or golden counterparts of the mushroom and the fire flower, which serve to grab more coins.
The golden flower is too broken, they give you coins for everything you do with that power up, whether it's killing an enemy or shooting blocks.
The problem with this is that the only thing the coins do is make the game even easier, because by grabbing 100 coins, as is customary in Mario games, you win a life, now imagine that in the levels there are much more than 100 coins , results in a game with an extremely easy difficulty, so much so that I personally never saw the game over screen.
The only thing the level design does is increase this problem, in many they put sections where there are too many bricks, obviously so that you can break them with the golden flower and earn more coins. Also, the level design in this game is truly uninspired, it doesn't try anything new.
The soundtrack is exactly the same as New Super Mario Bros Wii, just with more "gah", which can be annoying at times.

The game is very mediocre and does not come close to the Wii and DS releases.


Imagine paying for a game from over 30 years ago that you can play almost everywhere, in an incomplete game collection where each game you have to pay to have.

Garbage, I can play Street Fighter II in a lot of other places.

It's an absurdly fun mod because of the amount of crazy things you can do.
I literally completed it with no stars.
The shotgun gives Mario new moves, such as having a higher jump, being able to kill enemies more easily from a distance, or aiming at whatever you want to shoot.

I recommend it to anyone who likes Super Mario 64


Bad remake, it ruins several things that made the original game special, plus they add new mechanics that are unnecessary that only ruin certain aspects of the game.

The original Nintendo 64 version is much better, but it's still a good remaster.

It's not my favorite Mario game, but it's pretty good.
The gameplay is pretty good, and simplifying it was a good thing, since if they had kept the gameplay of games like Super Mario 64, they would have made the game even easier.
Its graphics are beautiful for a game released in the first year of the 3DS.
The levels are well designed, but they are too easy.
In general that is a problem, its difficulty, which becomes very easy when you have already beaten the game.

Good game overall, and very enjoyable.


Horrible, simply horrible.
The worst Dragon Ball game of all time

Good game, not the best Bleach game, but decent.
The gameplay, although difficult at first, is easily learned when you start playing a little more.
One bad thing is that the gameplay sometimes depends a lot on luck.

Very good Street Fighter game.
It improves the gameplay of Street Fighter II, its graphics are beautiful, the character designs are great, etc.
I like a lot.
My only problem would be the small roster of characters, because unlike other Street Fighter games of that time, there are not many characters to choose from.

Great game, and one of my favorites, since it started the Street Fighter Alpha saga.

Its sequels surpass it, but this one is good.

Not bad for a Mario Kart for mobile phones.
It seems unfair to me to compare it with Mario Kart games on consoles, whether portable or desktop, since this one is focused on a different audience.
It is full of the typical things that a mobile game has, microtransactions, lots of seasons, character recolors, etc.

Very bad game, with a horrible level design, and an unfair difficulty.

Great game to start with the Super Smash Bros franchise, it introduces the mechanics very well, and so on.
My favorite characters were Link and Mario.
I am very fond of this game for being one of my first fighting games.


Unbalanced, but I like it a lot.