Pretty solid collection of games wrapped in a neat little package with great presentation. There's not much to it beyond that, but I did enjoy learning several games I didn't know through decent tutorials.

I always really enjoyed the game's concept as a multiplayer hybrid tower defense and 3rd person action game. There aren't really a ton of games like this, weirdly. I just wish it were better made. It's pretty dang janky.

Good minigames but the rest of the game (and the small selection of characters at launch) is fine.

This game is pretty cute and I genuinely had a fun time 100%ing it. Also the soundtrack freaking owns. Solid remake.

Game itself is a solid rhythm game with a decent tracklist, but the minigames feel cheap. Additionally, I bought the physical drum controllers for this and had a lot of issues trying to get the input lag figured out with my TV. There's an in-game system that supposedly helps you auto-sync your controller, but even after doing that it was way off. Completely unplayable with the physical drum controllers, sadly.

Less a game more than it is a collection of arcade games in a space you can decorate. Kind of a neat idea I guess

Honestly a pretty well-made digital adaptation of the board game. Good UI with some nice animations. Pretty simple game but it's not bad. This was one of many digital board games I got during the pandemic in an attempt to keep up with my game group.

Fun to have an on-rails arcade shooter at home. Also gave me another excuse to use my Wii Zapper.

A Zelda-themed on-rails shooter with a goofy plastic peripheral that Nintendo never really uses again. What's not to love? (It is actually pretty fun)

As a Disney fan, I thought this game was pretty neat. Loved the style and the idea. Game itself was not great, though.
We can all agree that this is a bad name for a video game and was clearly conceptualized by a bunch of marketing executives, right?

My first Assassin's Creed game and the game that got me hooked on the series. I was one of five people who actually cared about the modern-day story, the lore, and all that random bullshit. That's how into Assassin's Creed I was.
Too bad these games are bloated, boring slogs now.

Loved the first game so much that I 100%'d it.
We quit playing Overcooked 2 about halfway through the last world after 3-starring every level before it.
The second game is needlessly more difficult and wacky. Doesn’t really introduce many more mechanics. It’s just the first game but harder.
And not a fun challenging. It’s a difficulty spike that feels random. It’s difficult to get into a groove in later levels as they just feel chaotic.

I played so much of this dang game in college with friends from back home. I still have a folder on my phone with about 50 saved screenshots of drawings by either myself or friends. Good times.

A game I remember liking a lot when I played it (enough to get the Plat) but do not remember basically anything of years later.

Disclaimer: These are my brief thoughts based on my memory of playing this 8 years ago: