An FPS survival RPG set in post-apocalyptic Sweden. We accompany a group of survivors in a world where robots rule and destroy everything in their path. The story is interesting at first, but with the monotony of the gameplay loses its appeal. I stopped following it after a certain point. On the plus side, Coop play is fun and works well. Character weight and movement are solid. Weapons are interesting and their damage taken changes according to the bullet you use. The feeling of hitting is almost non-existent. Robots are just bullet sponges. Even if we constantly see different robots in the first 2-3 hours, it is annoying to be killing the same robots in the 25th hour. The open world and combat gets boring after a certain period of time. In short, what you do in the 5th hour and what you do in the 25th hour is 100% the same! I can recommend it if you are going to play Coop, but otherwise don't waste your time. DLCs are not even worth a penny.

Both players must have finished the main story once to play the main story in coop . Who came up with this logic? My friend and I bought this game to play coop, but because of this reason, our enjoyment of the game decreased by 80%. The game's main mechanics, combat system, story, graphics, everything is great. Grind is very enjoyable and you really feel empowered when you complete the armor and weapon sets. The only problem is that the main story is not coop. They must have found this problem unreasonable as it was fixed in the next game Monster Hunter Rise. However, this is a serious negative point for the game for me.

A true role-playing game, one of the best of its kind. It's text-oriented but never boring.

The core mechanics are solid. The game is relaxing and a cure for depression. However, the cargo is always the same and doesn't diversify the gameplay. The map gets monotonous after a while. You need to buy DLCs and cargo packs to make the game more fun. These cost extra money. Map DLCs open new routes, but they don't differentiate the gameplay.

GIGANTIC. Perfect. It's perfect. This game is everything, man. With its vast lore and flexible character builds, it's a game that never gets boring and never leaves you wanting for new thrills. There is not much to say about this game. Buy it and play it. Both the story and immersion are tremendous. Above all, even just walking on the map is a peaceful event. It has a quality atmosphere. Anyone who hasn't played it is missing a lot...

DLC edit: I've played a wide variety of games but I've never seen dlc's as good as dawnguard and dragonborn dlc's. Dlc stories and gameplay are very fluid. There are many times better missions than normal skyrim missions. Get the dlcs and play, brother, it's really good. Especially the difference and diversity in the dragonborn dlcs is very very nice. The man opened the huge island of Solstheim for you, what more can you ask for? In summary, the dlcs are really perfect. Buy the special edition just for this reason.

One of the worst Fifa. I recommend playing Dreamleague soccer or New Star Soccer instead.

The Steam version of the game offers some improvements in graphics and sound. However, the core problems of the game are still there. First and foremost, and in my opinion the most troublesome issue, the game's combat system is very boring and repetitive. Battles don't require much strategy other than simple combos against enemies and the occasional use of special abilities. Also, the battles are very frequent and dodging is almost impossible. This slows down the pace of the game and makes it boring. Secondly, the story and world are interesting. The characters fit the typical JRPG archetype. There's not much to discover. In conclusion, Tales of Vesperia is not a fun game. While the graphics and sounds are nice, the combat system is very weak. It may be a nostalgic experience for those who love the series, but I don't recommend it for newcomers.

One of the best cooperative party games to play with your friends. The mechanics are fluid, the recipes are fun, the levels never get repetitive. The best candidate for chaotic fun.

Probably the best coop horror game I've ever played. Unlike the recent trendy games where you and 2-3 friends collect items indoors against a single devil, Lethal Company brings a new perspective to coop horror games.

Cat Quest is one of those small and chill games that can be squeezed in between the AAA long games. The combat system is good but repetitive. The story tells good things. The open world gets boring after 2 hours. The game is not rewarding, so even if you do all the dungeons and side quests, you can't become very powerful. The biggest problem is that after finishing the main story there is no reason to play.

One of the best 4-5 games you can play if you like the roguelike genre. The restarting never gets tiring. The mechanics are great and fluid. The negative features of the game are that it is not descriptive at all. You can't even see the description of the items in the game. There are very few characters. There are about 15 characters in the game. This number is very small. You can find 3-4 characters compatible with your own play style. The rest is not worth playing. It is extremely fun to play with friends. It is necessary to look on the wiki to learn some secret parts and items. Even if it has negative features, it is a 4/5 game. I've been playing for 33 hours and I still want to play more.

GOAT. Best game ever could be. No more words.

A well polished game. It took the good features of Darksouls and Sekiro and blended them together. So, if they take such good features and make a game, that's enough for me. The bosses are high quality and the game is ending without being repetitive. The visual effects are truly next-gen. On ultra quality, the screen explodes from the effect. It's perfect.