25 reviews liked by UberSp00ning


I get that they forcefully slapped Star Fox over what was originally an N64 new project, but this was the proof that this franchise could have more interesting variety. People bash on this too hard because "it's a Zelda wannabe" but it's a pretty good game still. The writing is kinda meh, I'll give that.

Game looks amazing for a early 2000s game(cube title).

A decent game wearing the skin of an extraordinary one... but missing its heart.

Dogshit performance and iffy storytelling hinders this game so goddamn much, but it's an honest to god Dragon's Dogma game and that's all I ever wanted. Even now, as I am winding down from finishing the game, I can't stop thinking about going into NG+ to do all the side content I missed out on as well as thinking up all kinds of runs exactly like I do with DDDA. Very far from a perfect game, but it's practically perfect to me.

unironically fun co-op 3d platforming shovelware

The game's core mechanics—particularly its shooting—are enjoyable, but like many live service titles, it lacks depth and variety in its content. After investing a dozen hours or so, it becomes evident that you're essentially repeating the same few missions in a repetitive cycle.

The initially amusing interplay of team dynamics and friendly fire loses its charm as it becomes routine within the game's limited scope. Mission outcomes often boil down to facing either too few or an overwhelming number of enemies, highlighting a lack of balance.

With only two factions, one of which is notably underwhelming, it feels like the developers could have allocated more resources to fleshing out the Terminids and introducing diverse mission types or additional variables. The phrase "good bones but not enough meat" may sound cliché, but it accurately describes Helldivers 2's current state.

I anticipate that the game will significantly improve over time as developers introduce more content and refine the progression systems. Right now, however, it offers a somewhat shallow experience that's enjoyable for a brief stint but lacks long-term appeal.

this shit sucks major balls. playing this game makes me want to kill myself

really fun i like when they make yugioh games that dont have yugioh gameplay

This review contains spoilers

Such a weird choice, but the gameplay is actually alight. So this is a straight RPG, no Card games whatsoever. Instead each character gets three monsters to fight on their behalf.

It has leveling up and you send out characters to capture towns on a large map. The combat is simple, but its fun. Get ready for a long play through, as each level takes upwards of an hour to finish. Honestly, first play though of the story is okay, but when you play the next characters story, you gain the ability to summon one of the Egyptian Gods, which makes the game really shine.

Not a very good Yugioh game, but its a fun RPG. Its got a lot of replay value and the slowness becomes almost relaxing. Not a masterpiece, but way better than it has any right to be

So this game is by no means a masterpiece, it's fairly slow and the story and setting will only really appeal to Yu-Gi-Oh! fans, but it just so happens that I am a HUGE fan of the anime and manga and grew up playing the card game as well as the video games, so it's perfect for me! The game has three separate campaigns, with each one having a fairly different series of events until the end. The second to last level is still boring and slow but, overall, it's always a blast controlling the Egyptian Gods in an SRPG!