It's fun for the first couple of hours, but gets pretty boring, as it's quite difficult and extremely RNG heavy. I'm really sick of the roguelite/roguelike genre in general, might be biased.

It's fun for the first couple of hours, but gets pretty boring, as it's quite difficult and extremely RNG heavy. I'm really sick of the roguelite/roguelike genre in general, might be biased.

The whole time I felt like I was on some hard drugs. The game's fine, if not repetitive at times. The vast amount of weapons, costumes and enemies make the experience better and the pixel graphics are great.

These kinds of puzzle games really bug me, as they usually forget to introduce and warm the player up to a new mechanic. QUBE just throws you a bucket and says to go play in the sandbox. I don't know what happened in between sector 3-4 and the latter ones, as the puzzles become either piss easy or something that you need at least 1000IQ to solve, as no human ever would think these solutions up. Last puzzle completely fried my brain and I resorted to watching a guide. I gave up on sector 8 completely, as I didn't want to have a guide open for every puzzle. The story is absolutely horrendous.

The camera is completely awful and nauseating. The core gameplay loop is alright, but gets extremely repetitive once you get some workers. I don't really see what the end goal is (getting the last HQ?), so there's no real motivation to play, other than seeing your money go up.

Meh. The gameplay loop is unsatisfactory due to the weird camera controls, at times very precise colouring etc that you have to do. I couldn't figure out what the game wanted me to do when the instructions showed MASK MASK MASK MASK MASK MASK. Seems like an unfinished mess to me.

2014

The controls are very on ice and the buttons sometimes do not respond. Otherwise, it's alright i guess.

It's pretty good for what it is, a nice little management game, but it does get a little bit boring after a while. Shelving it for now, as achievements are bugged, might finish it all later.

Better than the first one in almost every aspect, however, the costume-specific achievements are really stupid (not because they're silly or anything, it's just that you have to buy a 3 costume dlc for about that much EUR). Other than that, the crucible broke me, the proving grounds were significantly easier than el infierno from the first part and overall the gameplay itself is better, by adding onto the already built first game's mechanics. (also I played on PC, as I had all DLC, but the complete edition doesn't have PC listed as such)

Good metroidvania, although it does have some absolutely bonkers fighting arenas and el inferno challenges were extremely unfun (most of them). The setting is alright, you can pull off some really cool combos, plus there's a whole training arena with help to your imagination of possibilities.

Couldn't suffer more than 15 minutes, way too complicated, I don't need to learn all of this nonsense.

Excellent narrative sleuthing game. All of the voice acting is perfectly done and all of the characters interactions, different outcomes and the little side-stories sprinkled about is nice. Only after playing like 2/3 of the way through did I notice that the house is changing depending on your set timeline, which is a really nice touch. Awful ending though, don't end shit on a random cliffhanger.

Awful fucking mobile game. Controls are horrendous, levels are completely RNG and no real skill is involved

Spent about an hour on the tutorial, was bored, uninstalled. I hate these kinds of games with a passion, actual borefest