I only played this for about 15 minutes, because that's all it really deserved. Doesn't control well at all and just isn't that fun to play. The concept is also just way too overly simplistic, your default form is a literal ball that punches things with a single fist in one frame. It looks incredibly cheap.

It's pretty wild that Nintendo just puts these mediocre games up on their Switch SNES app that I somehow have never heard of despite my knowledge of retro games. It's actually quite impressive.

I wish more games had the guts to fake you out thinking the game was gonna be short, only for the final mission to be its own five century odyssey.

Like if in Mario World the game was shorter, but Bowser's Castle was just a horrifically giant stage with a 9999 second time limit.

8-way whipping is grand, fuck the haters. The level design sours as usual later by stage eight once the insta-death traps start rearing their ugly heads, but I quite love the atmosphere of this one.

Which speaking of, how comes Simon can tank a lance piercing the top of his skull but not a spike through his foot? The hell is wrong with him?

Verse is kinda cool I guess, I do like some of his move-set and his Akira theme music but the fact he's just a literal asteroid monster from nowhere is what keeps me from truly liking him.

Hopefully the next guy in XV has a bit more personality.

Saiki really took the brunt of the expensive spritework, he was made an ancestor of Ash so they could make him a head/pallete swap and then made his "naked boi" form super limited.

A third for the "arc finale bosses being underwhelming", but I'll blame the spritework for that because otherwise I do think the tar monster Shadow Dio design could've been good if it was more fleshed out.

Magaki is a pink punk asshole that tries to kill you with LSD. Utterly classless.

I'll never forgive them for turning Shion into a dude.

Mukai is fucking cool, a magnificent being that just drops stone pillars on fool's heads.

Adel is also fucking cool, he's like a lightweight Rugal that learned to fight by watching Shiva from Streets of Rage 2.

Rugal has his old move set back, except now he's voiced by Norio Wakamoto and has LIGHTSPEED INSTA-KAISER WAVES.

Cool.

Igniz is another arc finale letdown(fitting for this game), nowhere close to the badassness of either Krizalid or Zero.

Don't get me started on the shitty headswap of Zero they put in this game and tried to pass off as the "real" Zero.

Zero is a mustachioed badass. His blade cape/tunic attacks are beautiful and his overly evil theme music tracks are even more beautiful.

A very underrated boss that deserves more love from both fans and SNK themselves.

Krizalid is the greatest boss of all time.

Just a complete and utter chad among chads who enforces his manhood by smashing you to paste with his fists while exploding like a fucking volcano.

This version of Omega Rugal is super fun, I love that they gave him a new move set and one of his moves is just a "nothin' personal kid" lightspeed bumrush.

Meh, Orochi starts the chain of arc finale bosses being easily the weakest. He looks like a create-a-wrestler from a Smackdown vs. Raw online match and doesn't even use his absurdly cheap moveset to any competent degree, rendering him easy to beat without resorting to any AI cheese tactics.

No good qualities honestly, the weakest KoF boss of all time at least in the main games.

Goenitz is a fucking pimp, the guy makes an entrance by creating a giant tornado around the stadium he's fighting in and starts slapping you with even more tornadoes.

Not a fan of Rugal's dumb robot hand in this game, apparently SNK was the same in that regard because they ignored that design in every later mainstream game.