Very well made when it comes to presentation and content but this game doesn't respect it's players time. The basic level design is more difficult than doing 100% completion of the entire original trilogy. Completely mean and sadistic level design. The new characters are fun and interesting to play as but it adds insult to injury when after beating their segments of a level you end up repeating the rest of the previous crash level you just struggled with. I refuse to ever 100% this game, the bonus requisites are way too high.

Game is slightly jank and disorientating to play and most of the story mode matches are pretty repetitive and go for a bit too long. That being said, this game has swag, mode 7 tennis rules and it kept me engaged long enough to beat it. Also there is a dedicated bounce the tennis ball button when serving which is the best feature any tennis game has ever had.

I adore this hard game that I may never beat legitimately. A girl tokusatsu stage show that has little set pieces with backstage and audience interactions is such a fun premise for a little namco arcade game. Weirdly this arcade perfect port on the Switch felt like it had input delay and despite having better audio than the old PC Engine port, I feel like that PC Engine version controlled better.

Beautiful game, great music, great level design even but this shit's way too hard especially with limited continues. I'm gonna play Raymond Redemption instead.

soundtrack bangs but there are no continues

I like that there are two girl characters cuz then both me and my girlfriend can accurately both be girls that kick ass

I don't know what I'm doing but I keep winning. This game rocks!

These characters seem loveable and the saxophone and synth music is my kind of shit but I got confused where I was supposed to go and the controls are very disorienting.

Short DLC but it's really good and honestly the bosses here are my favorite in the whole game.

This has been a dream game of mine for so long and while it doesn't follow the story as accurately as I wanted it to, it's still really good on it's own and actually made the story more interesting and compelling not knowing if they will or won't when it comes to certain plot points. It's really cool seeing a lot of locations from the original game here and fleshed out. The amount of work and detail put into every tiny little corner of this world is astounding and never found myself getting bored even during the side quests. Lots of funny mandatory mini-games all throughout as well and more competently playable this time. This is definitely my game of the year, I still prefer the original FF7 but Rebirth is no doubt a huge step up from Remake in every conceivable way.

(I'm rating this entirely on the Yuffie DLC)

FF7 remake is fun cuz you get to be Cloud with a big sword and its satisfying to fight with big sword. The Yuffie dlc is way less fun since you can only play as Yuffie and she has much more unconventional combat mostly more ranged and support. You get a non-playable partner who is a bigger damage dealer so it does create a slightly more interesting and different game by being a support character instead. Storywise it doesn't do a whole lot overall and it didn't really need to, neat to see some throwbacks to Dirge of Cerberus and I loved seeing more Scarlet.

A good 2d Sonic game. The boss fights suck ass though especially the final one.

Love this game aesthetic, the level designs, theming and music are all fun and have good sega saturn era vibes. I hate how this game controls at times though. Figuring them out does make it satisfying to pull off but basic recovery is almost impossible. There are some parts that are a bit glitchy like the Taboo fight where I kept re-spawning over a pit or the Judge boss fight where I would still fall off the edge even though the gameplay stopped for a brief cut scene. It's a meaty game and was worth the money, I can still see myself replaying it especially if they patch it.