An amazing first half followed by some truly baffling areas in the second half. Many flaws, but easy to overlook them when the meat of the game is so good

Loses half a star for replacing 'Into Free' with different title screen music.

Maybe the best DLC I have ever played. A true proper B scenario for the first time in one of these RE engine remakes, and feels like a more complete game than the full price RE3 remake. The character development for Ada and Luis is great too

Honestly, a huge letdown after 4.
Got to the point where you leave Bartz world and just have zero desire to continue.

Did a co-op speedrun with a buddy and yea this game holds up co-op so well. Hoping a remake can make it a good solo experience

The first Final Fantasy where I got attached the characters, I imagine this is the one that kind of kickstarted where the rest of the series would go. Active Time Battle a great addition to the combat, which I loved, some amazing boss fights in this game. Good dungeon design, and the optional sidequest to defeat the God of Summons and claim the power of Bahamut... whew. Anyways, I feel like I GET Final Fantasy now, so I am excited to keep going through the rest of the series.

Just an incredible game in every way. Potentially the best game in the series, tied with 4. Wanted to replay 4 soon leading into separate ways and thought there was no better way to hype myself than another run through 2. And damn if this isn't one of my all time favorites

This one lands somewhere in between 1 and 2 for me. Liked it more than 2, what with the return to a somewhat more traditional leveling system, but also introducing the Job System, and better designed dungeons. But less than 1 for some of the weird world design and quest order things. Overall a good time though, and a fun capstone to the original Famicom trilogy.

I’m actually in awe of how much I enjoyed this one. Just an excellent experience from start to finish. The Art of Dandori, as explained by the game, is the ability to effectively plan out a strategy to tackle many objectives as efficiently as possible. This seems like whole ethos of the Pikmin series, and it really did hook me.

I ended up 100% completing the game because effective planning out how to tackle everything with my Pikmin army was just so damn fun.

Might be the year to replay the rest of the series, I have the itch now.

This review contains spoilers

The story being ripped straight out of Star Wars was very funny. I enjoyed my time despite the noticeable step down in world design and dungeons from the first one. Getting to see the origin of series staples like Chocobos and Cid was cool though.

The definition of “All killer no filler”
An RPG that is short, but with great pacing going from interesting thing to interesting thing. The remake visuals and soundtrack are fantastic. Only thing holding it back is some of the weird isometric view platforming.

It’s easy to see how this game launched a franchise, and the pixel remaster is super clean, compared to the NES version. I loved the re-recorded orchestral music. As far as negatives go, holy difficulty spike with that last boss, and some vague objectives, but pretty standard considering the era. All around I had a great time and will definitely be continuing with playing the rest of the series.

Technical issues aside, one of my favorites of the year.
But damn the PC port of this game was trash

One of my favorites of all time, and looking better than ever.
Great release, hoping 2 and 3 get the same love

My "Oh my god... I get it" moment with the Souls games