Whitetrashistory
Easy game to platnium, and its a nice way to interact with the S.E.E.S team, my only wish was that they didn't do the double of this and Persona 5 Dancing cause it would have been nice to have an actual plot, not "compete to beat the other team and then it doesn't matter" but what can you expect from a blatant cash grab?
2012
I love a good Rhythm game and the persona games are a delightful romp through teenagers killing God through the power of Friendship, with persona 4 focusing on Powerhouse Chad Yu Narukami; but this game left a lot to be desired. The trophies weren't too tedious to get for the platinum but someone on the team clearly had a BDSM fetish because the amount of girls getting tied up (often Teenagers which is a whole other level of fucked up) was a bit ridiculous
2019
Getting the platnium trophy was a fucking slog, and personally I like when my Rhythm games have a throughline to keep songs going so the world mode was nice. Killing 100,000 enemies for the final trophy was a ordeal, the final session taking 3 hours playing on the hardest difficulty to get the remaining 14,000ish left after getting all other trophies, to the point I was dozing off while playing
I hope that the pokemon company takes to heart that this was an excellent step in the right direction to keep pokemon from becoming stale but as many first attempts there are a lot of ways that this could be improved. Clunky boss fights, hit or miss groups of pokemon and the never ending threat of getting your ass handed to you by an angry snorlax definitely makes it a game to remember, for better or ill
2015
Aqua deserves the world.
Now that that's out of the way, I like the way they do prequel-esque things and they deserve props for having you play the same worlds 3 times yet make each experience feel unique and not same-y. The characters could use some work in their interactions, but unfortunately that is a hallmark of the series as a whole
Now that that's out of the way, I like the way they do prequel-esque things and they deserve props for having you play the same worlds 3 times yet make each experience feel unique and not same-y. The characters could use some work in their interactions, but unfortunately that is a hallmark of the series as a whole
2013
Yes I know that having to do the same thing over and over again can turn people off but this hit when I began drinking in college and seeing the world change slightly from iteration to iteration was amazing. Also the job system was fun to experiment with and the perks from maxing a job out you were encouraged to master all the jobs with every character making the perfect team
2005