185 Reviews liked by WillyMammoth7


Such a fun game to play with friends, wish it had more meat on its bones but its just so fun.

Had a lot of fun with friends

I loved this game so much. I get why some people love Kojima so much, and I do too now. The visuals are gorgeous and evocative, and the gameplay is excellently paced between tense supernatural encounters and walking or riding your trike to chill tunes. The long and frequent cutscenes--especially at the beginning and end--could put some off, but I enjoyed them. Heartman is committed to his motif on levels I've never seen and I love him.

Loved this game, hoping the remake will be good but knowing Konami, uh…

"Raiden sucks, this story is too complicated!"
22 years later.
"BEST GAME EVER!"

As crappy as it is, I have played worse.
I’m an easily satisfied person man. Yes the controls are rather interestingly laid out yes the game itself is ultimately repetitive and has cutscenes worse than 2011 tank control games but. It is still enjoyable.

Until your game glitches in a gymnasium and you go all the way to the beginning of that chapter for a slither of hope to fix what was troubling …. Technically I haven’t completed it but I’m pretty sure I can rest easy not knowing how this game finishes.

It's definitely a game that i played.

this game horrible don't waste your money like I did

This review contains spoilers

heather courageous just like her dad but rip harry couldnt believe they caught him off guard like that smh

I hate to think that the development team behind Silent Hill, Team Silent, consisted of people who were on the verge of being dismissed before delivering Silent Hill. Despite this, they created one of the most iconic horror game franchises.

Their masterpiece came with Silent Hill 2. It's art, plain and simple. Every step through the fog, every meticulously rendered scene, which could take up to a week to complete, is art in all its subtlety and symbolism. The way the gameplay connects with the story of its characters, and even in its jokes and nods, is art. The haunting music of Akira Yamaoka elevates the experience, blending seamlessly with the game's atmosphere. Its atmosphere traps and disturbs you, even after you've closed the game, leaving you with lasting memories.

Silent Hill 2's brilliance lies in its ability to create an environment where the real horror is psychological. The fear of the unknown, the dread of what might be lurking in the shadows, and the constant tension make it an unforgettable experience. The game doesn't rely on overtly shocking the player but rather on building a persistent sense of unease and introspection. What lies in the fog? What is in the complete silence of this dark hallway? Possibly nothing, but perhaps it’s just the player dealing with their thoughts. This approach to horror, where the player's mind becomes the battlefield, is what makes Silent Hill 2 a timeless masterpiece in the genre, one of the best games in the PlayStation 2 catalog and, of course, one on the greatest games of all time. I love Silent Hill 2.

very good. very creepy. i dont think there will ever be anything like silent hill 2. (i haven't played 3 or 4 or the bad ones yet)

I was hoping for the in water ending but my ass didn't examine the knife

Probably one of my favorite genre mixes, bullet hell + roguelike, but YOU are also the bullet hell with later builds. Only downside is when you get more powerful the framerate chugs but that isn't until like, two laps in and I imagine the future major update may possibly optimize this scenario.