425 reviews liked by WouShmou


S&P's conveyor belts of scenery and obstacles are so well-considered. You start off running on tall grass against a screaming sunset and it's striking, but so is everything that comes after. You drown in a sea of blood and return as a demon! The best rail shooter ever.

Ohh og, this game...

I am legit have a lot of trouble putting on words how I feel about Legends Arceus.....

On one hand, they do something that the series needed for a long time: a new experimental and original take that is both something pokemon fans wanted for decades, and also a surprise that gives a lot of things to love about these titles.
COnsidering Platinum is my favorite pokemn game, this title feels almost made for me, as the way the story of this game ties together bits and pieces from all over the pokemon universe is amazing, and each little reference can be connected to the story of all the traditional titles almost flawlessly.: the attenrion to world building of this is gonna make any veterans of the series really happy.

Not to mention it has some of the best music in the series: an homage to old tracks that now are reborn in a amazing traditional form.

The tone of the game is also really cool: finally you get to see a more mature take on a world that always felt too utopic, and where you can just straight up """"die"""" in the wild. It's a giant breath of fresh air.

That said....... I am sorry, I feel this should have needed more time in the hoven: it hads a more experimental gameplay and battle system that I feel needed a bit more balancing and polish, the item system is weirdly restrictive (seriously why do I have to pay a big sum to a random guy only to be able to carry more items?), the game can feel sort of unbalanced at the time, and the presence of long, unskippable cutscenes do a lot to break the pacing of the game (even tho I do admit, they are at least more enjoyable compared to the ones from the other recent pokemon games).

I am not even mad at the graphical presentation: I feel they are not as horrible as other people say, even though I agree that it feels really offputting, especially considering what the Switch can do.

I want to love Legends Arceus even more like any other people, and I am glad that Game Freak will not stop at this and is planning other game sin the Legends series, but for a first attempt..... I kinda wish they polished the experience a little more.......

.... also literal God's iphone is a dumb idea and will always be, sorryyyy.....

Considering that my favorite game ever is a Nintendo rail-shooter with both melee and ranged combat with gun, where you play as a flying boy that travels around the world fighting into a giant war, I decided to try this Nintendo rail-shooter with both melee and ranged combat with gun where you play as a flying boy that travels around the world fighting into a giant war.

Sin and Punishment was a beloved titles from the N64, and for various reasons: for the time the graphics were a spectacle the action is packed and the ability to istantaneously depending on the distance between you and the enemy is a great things that adds a lot.... even if it can feel a bit clunky compared to other games like Star Fox 64.

The story tries to take hitself so seriously, presenting a grim world where governments, terrorists and evangelion-like monsters go around killing the world population. But the confusing plot twists, lame ending, and horribly hilarious voice acting distracts you more than it should.
Not to mention that it kinda feels like some parts of the game feels just unfinished, either for an epilogue that kinda feels rushed or the overall lenght of the experience.

It is a solid title for the N64, though I feel it's is not the best the genre has to offer. I still recommend it, it's a good time if you got the Nintendo Switch Online.

For what it represent, on paper F-Zero 99 should have been a disappointing release: fans of the series have begged Nintendo for a new game or even a port of older titles for decades, just to get the "Tetris 99" version of what many consider the weakest title of the franchises.... a title that may potentially be shut down in the future, considering the limited runs of similar Switch projects.

But after playing it.... you get it! This is a great addition for any Switch player.
It takes the adrenaline inducing energy and speed, and the risk-reward boos system... and puts 98 other players into the circuit, creating a exelerating multyplayer experience that I feel surpasses the chaos of past 99 titles.

Being a free-to-play experience means that it is pretty limited in its scope. The various modes and tracks go on rotation, it's doesn't add a lot of variety in customization and overall designs, and I kinda wish more pilots where playable (I know we got the main 4 from the OG F-zero, but it would be cool to see some X newcomers recreated in the SNES design, Like Mighty Gazelle, Jody Summers or Black Shadow).

Bu the costant additions of modes and circuits, alongside the costant stream of online players makes it an always enjoyable experience.

If this will not be a side mode in a future F-Zero, I will feel betrayed. Icredible udea and realization.

Considering I loved F-Zero GX when I was younger, I jumped into its N64 predecessor expecting a "weaker version" of the gamecube title.... but I got surprised to see it wasn't the case.

It's kinda true that it lacks a lot of stuff compared to GX (less pilots, weaker presentaion, lack of goofy story mode, but the this series have been able to stand out extremely well, thanks to a bombastic gameplay and a risk reward system that makes every race harsh and enthrilling.
The track designs is solid and always caomes out with new gimmicks that makes you sweat at the first try... but makes you want to push forward on multiple races. And thanks to quick old school cheats you are able to enjoy the game to its fullest even without the necessity to farm and win every cup: just a quick set of button mashing and you are able to enjoy the incredibly varied roster and track selection from the get go (THIS GAME EVEN HAS A LITERAL RAINBOW ROAD).

As said before for GX, F-zero is more than a racing game: it's an experience. It's like the most adrenaline inducing and blood pumping ride in the history of racing games, so bombastic in everything it does that it will make you come back over and over again.

THe fact that Mario Kart 64 is a more beloved title than this is honestly blasphemous.

hate that this game is impossible to get my hands on and expensive as hell because i never beat it and i’m mad as hell about it

Another of my most favourites. Probably my favourite racing game of all time. It’s very fun to play casually but there’s a ton of (maybe unintentional) mechanics that establish a surprisingly high skill ceiling. That’s when the game really starts to shine imo. The eccentric cast of characters, the cool setting, the exciting soundtrack and the gritty art direction are all the icing on top. So good.

One of the best racing games of all time!

This is the best implementation of mid-00's aesthetic - that mix of gritty, earthy, dark greens/blues/oranges and steel-neon cities out of a frutiger aero background. It whizzes by at 700 MPH, and it feels like it. It goes for pseudo-realism and it still looks good two decades later. How does it do it? The story mode is balls-disgusting hard, but with such quick hooks objectives and ever-teasing, escalating difficulties - you can't get through that door? that one boulder is gonna make you stop playing? - it dangles the carrot so well. Great fuckin soundtrack, and there's more than one person I know who got into electronic or ambient music from this. The characters are so distinctly goofy sci-fi, and they don't need to be there or fleshed out like they are, yet they are! And then there's the astronomically-high skill ceiling that's fun to watch, and fun to just graze every now and then with an absolutely perfect slide or snake before you absolutely eat shit off the track like Icarus. Anyone of any skill level can at least enjoy it.

I've been trying to stick all my five star rated games with some kinda commentary, but what is there to add here? Go play it! It speaks for itself. It's so effortlessly cool, such a tightly built game with grand feel, few flaws, and zero friction between it and its experience - just a raw test of skill, and people still keep pushing its limits year by year.

Remember when Mario Kart 8, one of the most successful videogames ever made, featured 2 circuits inspired by F-zero and people still considered some of the best racetracks they ever played?

There is a reason for that. F-zero is more than a racing game: it's an absolute masterful ride. It's like the most adrenaline inducing and blood pumping rollercoaster you even jumped on, a game so bombastic in everything it does that it will make you come back over and over again.

If you are new to the series it can result brutal and extremely unforgiving, but the presentation, the addictive gameplay, the hyperactive energy it has in its characters, soundtrack and extremely energetic moments makes you come back.

F-zero GX specifically was the result of an "alliance" between Nintendo, Bandai Namco and SEGA, and you can feel the flavors the third party companies put into the series and this gem, which presents the same enthrilling speed of a Sonic game and the same exagerated but also goofy energy of a Tekken game.

One of the best games from the Gamecube era. Nintendo should sue itself for not porting this masterpiece on modern consoles.

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