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4 hrs ago


chandler commented on Bells's review of Dragon Quest XI S: Echoes of an Elusive Age - Definitive Edition
i think it's interesting you mention that some things work better in definitive over the original version, because i find that definitive completely revokes some of the key aspects of the original that i thought were so cool. not knowing the fates of party members in act 2 until meeting with them again was a big one, and erik's amnesia i always found worked a hell of a lot better "unexplained" because it wasn't really hard to fill in the blanks that he had a trauma response of dissociation after what happened to his sister

i really think DE hinting at what's to come in act 2 completely ruins the appeal and pacing of it in the first place. also i'd honestly probably recommend going through with act 3. as much as i don't like it, i think your lack of attachment to the latter end of the plot would make you enjoy its revelations more. but iunno - your mileage may vary

5 hrs ago


7 hrs ago



chandler commented on Erencikefe's review of Splatterhouse
honestly we're lucky this game came out as finished as it did (and at all). i recommend watching a vid about its dev cycle if you're curious - it's a total clusterfuck

12 hrs ago



13 hrs ago



01156 followed BigGnome

14 hrs ago




nex3 finished Indiana Jones and the Fate of Atlantis
This is only like the seventh best LucasArts point-and-click, but it's also the third best Indiana Jones movie which absolves a lot of its sins. And sins it has: the percentage of obtuse puzzles is substantially higher than in, say, a Monkey Island; the combat is both boring and too densely packed (granted I accidentally selected the combat route, but this is even true in the route-independent Act III); and it requires a tremendous amount of slow traversal when you're trying to find the one pixel you didn't click on in the entire accessible game world.

But the writing and plotting are both fun, and it really does manage to capture that Indy spirit in the way the recent films absolutely didn't. The lack of Harrison Ford is pointedly felt, but everything else about it really does hit. It's also doing some interesting formal things: it has a few moments of genuinely inspired design, like the experience of feeling around in dark rooms while your eyes adjust, and its multi-route structure presages the team's later replayability strategies for Humongous Entertainment games. I'm quietly impressed, even if I don't actually want to play the game again.

17 hrs ago


17 hrs ago


01156 commented on Bells's review of Dragon Quest XI S: Echoes of an Elusive Age - Definitive Edition
you brought my attention back to parts of this game i just really didn't like, i remember loving the first half just like you and falling off pretty hard, dragging myself to the end just..because? great writeup!

17 hrs ago



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