chemergency
2020
Over three years into the PS5's lifecycle and this pack-in platformer remains one of its standout titles. While at it's core it's a basic 3D platformer, its execution of tried and true mechanics while mixing in some fun level design and controller gimmicks in Nintendo-esque ways and copious amounts of fun easter eggs and references make it a joy to play, as tragic as it is that this wound-up being Japan Studio's swansong.
2016
Its gimmicky control scheme is honestly a cool idea on-paper, but Star Fox Zero quickly falls-apart with how unwieldy its crosshair aiming is in-practice and the specialized vehicle segments and bossfights are just a tedious slog more than anything. Sad way for the Wii U's legacy to conclude and it doesn't take a rocket scientist to see why this still hasn't yet been ported to the Switch (and likely never will at this late in the Switch's life).
The brimstone-level voice acting is so fucking funny that it makes it difficult for the player to take the game's attempted scariness seriously, and the game is clearly-embattled by a lack of polish emanating from budget constraints, but I definitely give it credit for trying a novel new idea for a survival horror game with its first-person found footage type perspective and gameplay scenarios, which games like Outlast would execute to a significantly more effective degree in the years since.
A terrific follow-up to Remake that expands the game's scope, exploration, and combat in some startlingly-compelling ways for fans of the original, though its storytelling can get way too self-indulgent for its own good at the worst possible moments which holds it back from being a true rival to the original game. Definitely worth playing for those who know the original inside and out though.
The presentation and visuals are top-notch as to be expected from Naughty Dog, the gameplay is well-refined from the original, and the bleak, oppressive tone the game's going for with its ambitious story is respectable, though unfortunately its writing and storytelling crack under the weight leaving a sour taste in the mouths of both players looking for a safe and consistent sequel to the original and those looking for a more challenging, risky narrative that commits to complex themes at the expense of beloved characters.
2017
1993
1999
I know this one's flawed, but there's some really cool and unique shit in it too that I can't help but admire, even when its story stumbles a bit and becomes hard to follow after the first disc or the magic system becomes a drag, the art style is the best of the PS1 games and the soundtrack is among the best and most-diverse in the whole series too.