Couldn’t stand the controls. Might be fun on PC though.

2022

Looks nice, but I couldn’t figure out the second puzzle.

I appreciate any attempt at humor, but this one didn’t land for me. I also got tired of spending so much time in inventory screens.

Fun for a couple hours then gets repetitive.

Fun puzzles and a variety of action.

It’s a card game where you can’t build your own deck.

The strength of a good Halo campaign is in its pacing and this one has none; Halo is not a game where I want to be staring at a map trying to figure out how to navigate around some canyon or whatever.

As far as I can tell they got nothing right with this open world. None of the locations are memorable and 90% of the map is just open green fields with a few rocks and copy-and-pasted bases. Then you finish some meaningless checklist objective and some Hanna Barbara cartoon villain shows up to tell you how he really hopes he made you sad. This isn't just a bad Halo campaign, it's so bad it drags the whole series down with it: Before Infinite, Halo was a great series with some weak entries. After Infinite, Halo is a bad series with an uncharacteristically great first game.

Felt like it came out of an RPG generator.

A great start to the middle era of Resident Evil.

Text was way too small to read on the TV. No accessibility options.

The only Fallout game I've finished. This game is a grayish-brown smudge with Bethesda's usual jankiness, but still manages to be a pretty solid RPG.

At this point all zombie games are indistinguishable to me.

More good shooting. Improves on the first.