The last third was so good that it almost made me forget how frustrating some of the middle parts were. Almost.

Minus one star because (at least on tank controls) your character's movement is reduced to a grinding halt for simply brushing against the smallest piece of geometry. Not fun when you're trying to run for your life.

While it has charm and some interesting concepts behind its levels, the luster wears off quickly due to poor design and frustrating controls. Best way to play this game would be to try each level a few times, see what it's going for, and then use stage select to move on to the next ridiculous cutscene.

While the terrible voice acting and general ridiculousness of the story is charming for the first third, the game really drags in disc 2 with a long stretch of tedious backtracking. In the end, the juice is barely worth the squeeze. Still, I suppose it must be commended for the (at the time) large number of CGI cutscenes, which are generally entertaining for their schlockiness. The ending credits a screenplay writer, and I wonder if he still has this game on his resume.

Gameplay is a lesser version of RE, and the unique mechanics of the game don't impact anything enough to make them stand out. Boss enemies move so quickly and health items are so plentiful that the optimal strategy seems to be to stand there and shoot at them until they die, because that way you don't have to aim. Supposedly this game supports the 3d controller, so maybe that alleviates the issue, but who's got the money for that? Oh, I should note it has a customizable UI, which I thought was pretty forward thinking.

All in all, a barely-competent RE clone that might be worth playing if you have a tolerance for 90s survival horror and B-movie camp. Or you could watch a 90s B-movie instead.