diaugupul
Bio
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Gained 3+ followers
GOTY '23
Participated in the 2023 Game of the Year Event
Roadtrip
Voted for at least 3 features on the roadmap
N00b
Played 100+ games
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Gained 10+ total review likes
Favorite Games
166
Total Games Played
013
Played in 2024
000
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I've never played a Spiderweb game before, so it benefits from experiencing for the first time many of the things I assume make up the Jeff Vogel formula. It has impeccable writing, an astonishing sense of place and ambience, and a very rewarding gameplay loop. And it does all that with no music, very simple sound effects, and very few unique pieces of textures and art. It does fall apart in the last third of the game, though. There are a few areas that don't bring anything new in terms of story or quest design, or that they're just plain annoying (environment attacking you, constant creatures spawning, etc.). All in all, I think it's worth experiencing until the end because of the multiple possibilities the game offers.
Coming straight from Mediterranea Inferno, this was a bit disappointing but overall I’d still recommend it. The atmosphere, the way it presents a whole world with very little, the way the sex scenes are presented and written… Those are all very good or excellent. What didn’t completely gel for me was the branching narrative and the different endings — two things that I loved in the dev’s following work.
What a surprise! I found this through Game Pass and had a vague recollection of it getting some praise a couple of years ago. It’s totally warranted. An expansive exercise in world building, an emotional and intimate story through place and time, a basic but enjoyable puzzle platformer/resource management sim/visual novel that’s always more than the sum of its parts.