2009
2001
It is hard to play this one after playing Kururin Paradise and Kururin Squash. Not being able to rotate the Helirin faster is very frustrating, very much so. We have to play by the game's own timing and it makes me very nervous. Also, the last stages are locked behind completing the whole game without taking hits, which is also something that I'm not doing anytime soon, the last stage is just too hard and too long.
1988
TBD
1997
1993
TBD
When I was a child, I didn't know that this was a clone of a much successful game. It looked a very bare-bones maze game, but it confused me a lot. The frog being only a flashing dot makes it difficult the engage with the action, and it seems more like a little pellet going through a dark maze, and phasing through walls somehow. It worked, it's fine, but please, don't.
TBD
TBD
1989
TBD
1996