2013
I played this one many times now and it is one of the best games on the Wii U and one of the best co-op platformer multiplayer games. It is kind of easy most of time, but it know how to get difficult, especially in the later and secret worlds.
I never completed the secret worlds, but I really need to do it soon. But it is always funnier with a friend, and nowadays it is something difficult to gather.
I never completed the secret worlds, but I really need to do it soon. But it is always funnier with a friend, and nowadays it is something difficult to gather.
This is the Smash game I played the most through my life, with a friend. It was a very good time everytime we played it. Of course, it is a little flawed, and was replaced by the better Smash for Wii U and later Ultimate, but it was a blast when it was released. Back then, we didn't even care that much about tripping and the slower side of the game.
2000
This game is one of the only RPG games I like. It's simple strategic mechanics make it a lot of fun.
The world feels colorful and "real", and each character, including NPCs are charming and has their own personality. This is, for me, the best part of this game, how it all feels like a real Mushroom Kingdom, with many peoples and even a belief system, a "religion". It feels like a place that you want to live in. I wish Nintendo used this standard for the Mushroom World and expanded the lore of this land. But we know it didn't and will never happen...
The world feels colorful and "real", and each character, including NPCs are charming and has their own personality. This is, for me, the best part of this game, how it all feels like a real Mushroom Kingdom, with many peoples and even a belief system, a "religion". It feels like a place that you want to live in. I wish Nintendo used this standard for the Mushroom World and expanded the lore of this land. But we know it didn't and will never happen...
1996
Clearly one of the best games of all time. For its time, it did what it could, even if it has some flaws. The characterization is on point, with a style that became the standard for Mario games, a concise and well structured hub world, stages with its own themes and style, many good missions, with just some of them being very annoying. The flaws of the game are the camera, which struggles to get a good view in some places, especially in small closed rooms, and its physics, as sometimes you will glitch through the edge of a platform, causing a seizure for Mario, and the controls, because wall jumping isn't what it could have been. Besides the bad parts, this game made the impossible paving the way to the other platformers that would come later.
1999
1990