A captivating journey into the supernatural that left me both enthralled and occasionally exasperated. Let me break it down for you.

The story is an absolute gem. What sets it apart are the delightful tidbits of lore scattered throughout the game. From the manuscripts to the TV shows and other collectibles, the depth of storytelling reeled me in. Remedy Entertainment also deserves praise for their commitment to expanding the game's universe through outside canon material, which adds a layer of richness to the experience.

The setting and atmosphere of the game really sold it for me. As someone who's a sucker for the Pacific Northwest's eerie charm, the cabin-esque interiors and the overall ambiance spoke to me. The sense of place is so palpable that it feels like another character in the story.

One of the game's standout features is its presentation through episodes. The cliffhangers at the end of each episode had me hooked and eager to uncover more of the mystery. It's a brilliant narrative device that keeps players invested in the unfolding drama.

However, the gameplay can be a bit of a mixed bag. While it offers thrilling moments, the combat can also be frustrating at times. An issue I encountered was the increase in difficulty in the DLC episodes. While the added challenge makes sense from a story perspective, it occasionally detracted from my enjoyment. I found myself running from threats more often than I'd like, which stopped me from exploring and taking in the story.

Overall still a highly recommended experience with a fun story and atmosphere. It's a love letter to the Pacific Northwest that draws you in with its mysteries and keeps you on the edge of your seat with its episodic structure. However, some frustrating gameplay moments and a noticeable spike in difficulty in the DLC episodes can be a slight blemish on an otherwise fantastic experience. If you're a fan of supernatural tales and atmospheric settings, this remastered version of Alan Wake is well worth the journey.

♪Also Old Gods of Asgard slap and I'm so glad they're on Spotify♪

I enjoyed this more than Man of Medan, really fun to play through with friends.

In terms of skating games with more realistic controls, this one has to be my favorite. One of my top games to play when I just want to relax and enjoy the flow. Time logged is how long it took me to beat all the missions and a good portion of challenges along with a ton of free skate time.

I really liked the way the split screen was used and felt like the story leaned into video games as a medium to tell the story. Super fun to play with a friend.

If you're into games that give you a space to just flow and relax for a couple of minutes this is a fun pick up. I'd been eyeing since its release and then added it to my library when it was given away. I'm a big fan of skateboarding games in general, so my time to 100% this and get all listed Steam achievements (less than 30 mins) may be faster than the average player.

I have trouble ever listing any type of media as a definitive favorite, so to call Baldur's Gate 3 my favorite game of all time would be no small feat. It has earned that spot along with all the awards that likely hold more weight than my personal opinion.

I rarely play a game at release, especially larger ones that are going to take up a ton of my time. Usually I wait a year minimum to jump in, but I was gifted this game and the allure was so strong I just had to try it out. I have not been this entranced by a game in a long time. At one point I was literally dreaming about it. It got me through many hard times in my personal life and served as the perfect escape. No game of its scale has come close to letting me live out my ideal fantasy as a queer person without it being made into a big deal. As a huge tabletop RPG fan, playing Baldur's Gate 3 came so close to the actual experience of playing in some of my favorite adventures with friends.

My only complaint is that I ran into a few bugs, especially in Act 3 but the developer has been so responsive to the community that I have no hesitation to still recommend the game at the caveat that you wait a bit if you are worried about this negatively effecting your experience.

I am so happy I didn't finish until after the epilogue had been patched in. It was the perfect way to end my journey and after 300 hours, finally say goodbye. I wish I was a better writer so I could truly express how much this game means to me. A massive thank you to Larian Studios and the entire team for creating an incredible experience.

Genuinely a really relaxing game and I wish there were more RPGs like this. The room at the end with all of the notes was heartwarming and an especially nice touch.

Reminds me of Katamari. Nice light play.

Metroidvanias and platformers really aren't my thing and this frustrated the hell out of me but it deserves every ounce of praise it gets. The story made me just as emotional as getting through the temple escapes.

The story wasn't as gripping as Assassin's Creed 2 for me, but I liked all of the new features. The assassin recruits and city renovations were something I spent a good bit of time on getting to 100%. I also really enjoyed the Da Vinci invention missions, the various machines you got to play with were always something to look forward to. One of my favorite parts was the Cristina missions, to the point that I grinded out some of the side quests to get above 75% completion before starting sequence 8 so I could finish them. The voicemail messages in the glyphs were a nice touch and I enjoyed the conspiracies found in them more this time around. When it comes to the DLC, I really enjoyed the Da Vinci Disappearance but I didn't care much for Copernicus Conspiracy,

This is a super charming game that has very calming and healing energy to it. The developers did a phenomenal job at getting me attached and feeling it whenever I took someone through the Everdoor. The bittersweet feeling I got from the first spirit to the ending is a testament to the writing. Alice and Stanley definitely hit the hardest. This game absolutely deserves more attention.

First of all I think older Ezio looked great, absolute DILF. I liked going back and playing as Altair to see more of his story since we didn't get a ton of it in the main game series. There were a lot of really neat cinematic platforming moments. The cave city at the end was cool as well and I liked the really different environment. I wish there would have been more gameplay in the modern world as desmond like in the other games. As always, the music was incredible. I thought the plot wasn't as engaging until the end but I still love Ezio's story. Overall I think this was a nice end for Ezio. I didn't care much for the gameplay of the Desmond sections on Animus Island though I did like hearing more of his backstory. The same goes for the Lost Archive dlc since it was essentially the same gameplay. I could have watched a playthrough of it and got what I wanted and don't feel it's really worth paying for unless you enjoyed the puzzle platforming sections as Desmond in the main game.

An under-hyped Bioware game that deserves more attention. There are a lot of quality of life improvements like how the game jumps you back to places in quests instead of needing to mindlessly backtrack to the location. I enjoyed the combat though it may seem dated to some, there's a lot of flexibility in fighting how you want to fight. The world felt immersive and I genuinely cared about the lore. The companions were also wonderful and I really liked every single one of them. The story is fantastic with a lot of really epic moments and plot twists. The game does not overstay its welcome and had great pacing from beginning to end.

I set the game as completed once I got through the career mode, but I still continued to play this game afterwards. It’s such a fun game to play casually and boot up for a run or two. The bike physics feel great and really scratch an itch when it comes to action sports games.

I think the game was enjoyable but needs to be expanded upon. It had a lot of potential that it didn't tap into.