I played a demo for this a few years ago when the game was still in development and enjoyed the concept. I finally got around to checking the full game out since it was in the Itch.io Racial Justice and Equality bundle. I really enjoyed the art style and the writing. Lots of gaming references and parodies. Overall a nice casual play and a feel-good story.

Very clean and smooth user interface, very much felt like navigating around an actual phone. The soundtrack is a vibe, but I had it turned down or completely off most of the time since it's hard for me to read with music that has lyrics. This is something that can easily be toggled to your liking from the start of the game however so I would not consider it an issue. I think the game has some decent and realistic representation which is always nice. A lot of the end game content however read as being more of an educational moment which in some cases could be great depending on the audience playing the game. I think even despite being fairly educated on what is discussed it was still a nice read. I've talked very vaguely about everything thus far to avoid spoilers, so story wise overall I think it's thoughtful and a nice dip into someone else's perspective. The puzzles throughout weren't that challenging but I did cave and look some of them up because I didn't want to spend the time to put in random numbers after exhausting what I thought was logical but the hints are all completely there and nothing is too unsolvable. I really loved how the ending paints a full picture and brings all the bits you've learned about together into a more cohesive narrative.

I loved this game. It felt like a lot of love went into this game and there's still so much I didn't see while exploring different pages. The interface itself is the star and combined with the music and sounds, the experience is incredibly immersive and I felt myself get sucked into this other world. Speaking of, the music is one of the best parts of the game and there are some genuine bangers in here. I loved just browsing around, customizing my desktop, and trying out the different programs. I found myself putting off missions to just explore. Putting cases together and figuring stuff out was great as well and nothing felt like it came out of nowhere or would be impossible to find. The cut to the present day as an ending and finding out the truth was something I definitely didn't expect and I felt wrapped up the game well and gives you the opportunity to go back and explore all of the things you may have missed.

I didn't care much for the story but the game was presented in a really unique way and was really fun to play with friends.

I think the game was enjoyable but needs to be expanded upon. It had a lot of potential that it didn't tap into.

I set the game as completed once I got through the career mode, but I still continued to play this game afterwards. It’s such a fun game to play casually and boot up for a run or two. The bike physics feel great and really scratch an itch when it comes to action sports games.

An under-hyped Bioware game that deserves more attention. There are a lot of quality of life improvements like how the game jumps you back to places in quests instead of needing to mindlessly backtrack to the location. I enjoyed the combat though it may seem dated to some, there's a lot of flexibility in fighting how you want to fight. The world felt immersive and I genuinely cared about the lore. The companions were also wonderful and I really liked every single one of them. The story is fantastic with a lot of really epic moments and plot twists. The game does not overstay its welcome and had great pacing from beginning to end.

First of all I think older Ezio looked great, absolute DILF. I liked going back and playing as Altair to see more of his story since we didn't get a ton of it in the main game series. There were a lot of really neat cinematic platforming moments. The cave city at the end was cool as well and I liked the really different environment. I wish there would have been more gameplay in the modern world as desmond like in the other games. As always, the music was incredible. I thought the plot wasn't as engaging until the end but I still love Ezio's story. Overall I think this was a nice end for Ezio. I didn't care much for the gameplay of the Desmond sections on Animus Island though I did like hearing more of his backstory. The same goes for the Lost Archive dlc since it was essentially the same gameplay. I could have watched a playthrough of it and got what I wanted and don't feel it's really worth paying for unless you enjoyed the puzzle platforming sections as Desmond in the main game.

This is a super charming game that has very calming and healing energy to it. The developers did a phenomenal job at getting me attached and feeling it whenever I took someone through the Everdoor. The bittersweet feeling I got from the first spirit to the ending is a testament to the writing. Alice and Stanley definitely hit the hardest. This game absolutely deserves more attention.

The story wasn't as gripping as Assassin's Creed 2 for me, but I liked all of the new features. The assassin recruits and city renovations were something I spent a good bit of time on getting to 100%. I also really enjoyed the Da Vinci invention missions, the various machines you got to play with were always something to look forward to. One of my favorite parts was the Cristina missions, to the point that I grinded out some of the side quests to get above 75% completion before starting sequence 8 so I could finish them. The voicemail messages in the glyphs were a nice touch and I enjoyed the conspiracies found in them more this time around. When it comes to the DLC, I really enjoyed the Da Vinci Disappearance but I didn't care much for Copernicus Conspiracy,

Metroidvanias and platformers really aren't my thing and this frustrated the hell out of me but it deserves every ounce of praise it gets. The story made me just as emotional as getting through the temple escapes.

Reminds me of Katamari. Nice light play.

Genuinely a really relaxing game and I wish there were more RPGs like this. The room at the end with all of the notes was heartwarming and an especially nice touch.

I have trouble ever listing any type of media as a definitive favorite, so to call Baldur's Gate 3 my favorite game of all time would be no small feat. It has earned that spot along with all the awards that likely hold more weight than my personal opinion.

I rarely play a game at release, especially larger ones that are going to take up a ton of my time. Usually I wait a year minimum to jump in, but I was gifted this game and the allure was so strong I just had to try it out. I have not been this entranced by a game in a long time. At one point I was literally dreaming about it. It got me through many hard times in my personal life and served as the perfect escape. No game of its scale has come close to letting me live out my ideal fantasy as a queer person without it being made into a big deal. As a huge tabletop RPG fan, playing Baldur's Gate 3 came so close to the actual experience of playing in some of my favorite adventures with friends.

My only complaint is that I ran into a few bugs, especially in Act 3 but the developer has been so responsive to the community that I have no hesitation to still recommend the game at the caveat that you wait a bit if you are worried about this negatively effecting your experience.

I am so happy I didn't finish until after the epilogue had been patched in. It was the perfect way to end my journey and after 300 hours, finally say goodbye. I wish I was a better writer so I could truly express how much this game means to me. A massive thank you to Larian Studios and the entire team for creating an incredible experience.

If you're into games that give you a space to just flow and relax for a couple of minutes this is a fun pick up. I'd been eyeing since its release and then added it to my library when it was given away. I'm a big fan of skateboarding games in general, so my time to 100% this and get all listed Steam achievements (less than 30 mins) may be faster than the average player.