ebloodycandy
This will forever be my favorite skateboarding game - I was always a fan of Bucky Lasek. This is the game that helped put skateboarding and skateboarding games on the map - it may be simple but we will forever remember the Warehouse.
https://www.youtube.com/watch?v=eot1QJK0r-Y
https://www.youtube.com/watch?v=eot1QJK0r-Y
I randomly saw this game on TikTok and it caught my attention. I'm always looking for a good Horror Game and especially one that incorporates a jolly-time like Christmas and New Years. This game is incredibly short with nicely timed jump scares and an eerie atmosphere - for a couple bucks it's a good play through.
https://www.youtube.com/watch?v=xH9fgc_yaTY
https://www.youtube.com/watch?v=xH9fgc_yaTY
1994
This was the first SNES game I ever played and owned growing up so this game has a soft spot. Being a reboot of the arcade classic - this game delivers in fun and in difficulty - the music has NO RIGHT being as good as it is and is still a sound track MANY gamers recognize today.
https://www.youtube.com/watch?v=KPqSAH6E3FI
https://www.youtube.com/watch?v=KPqSAH6E3FI
There will never be a game quite like this game. An instant classic and a must play from the SNES era of gaming - this game delivers almost everything you want in an action-adventure game.
https://www.youtube.com/watch?v=8ncCFU4k0u8
https://www.youtube.com/watch?v=8ncCFU4k0u8
This is a fairly interesting addition to the Silent hill family. Its story is NOTHING like a Silent Hill game (except the faint crumbles of PT), but the story is captivating and may not speak to my generation - does speak to the younger generation. The final chase sequence is honestly what ruined a 4/5 star game for me.
1989
Based off the hit movie Cliffhanger, staring Sylvester Stallone - this game oddly does a moderately ok job at following the movie. The graphics and music is nothing to be excited about and the controls are pretty bad, especially with hit boxes on enemies. Overall not an awful game - but... go play the SNES version.
Brand new take on the franchise, that fell short of awesome. The story tries to tie in from Stick of Truth and Fractured But Whole - but the dialogue and game play falls well short of the goal with a tedious and boring combat system and repetitive voice lines - they should have stuck with what worked.
https://www.youtube.com/watch?v=qtMlCPWB8ww
https://www.youtube.com/watch?v=qtMlCPWB8ww
Overall the game is a pleasant change of pace compared to the last 3 recent titles in the Series. It definitely takes a step back with some feel of Assassin's Creed 1, in simplifying complicated or beyond needed systems like in Valhalla and Odyssey.
My biggest complaint of the game is the Combat System - I feel they took a lot of the 'fun' factor away when going into Open Combat into the game and heavily relied on the player to memorize attack/movement patterns and precision parrying. Expect to take a lot of damage or deaths in Open Combat in this game - potions are not plentiful.
They also removed some of the Quality of Life (QoL) aspects of the World Map, not being able to add travel markers on mission objectives and having to track missions in a completely different window is annoying and keeps much to be desired.
The story and non-combat game play was very well done and I think using this as a new catalyst for the path forward with the series is a good move - because the previous games were too big, this game felt like a great length with the perfect amount of exploring and collecting.
My biggest complaint of the game is the Combat System - I feel they took a lot of the 'fun' factor away when going into Open Combat into the game and heavily relied on the player to memorize attack/movement patterns and precision parrying. Expect to take a lot of damage or deaths in Open Combat in this game - potions are not plentiful.
They also removed some of the Quality of Life (QoL) aspects of the World Map, not being able to add travel markers on mission objectives and having to track missions in a completely different window is annoying and keeps much to be desired.
The story and non-combat game play was very well done and I think using this as a new catalyst for the path forward with the series is a good move - because the previous games were too big, this game felt like a great length with the perfect amount of exploring and collecting.
2023
2020