flinttlock
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Content Warning is a mix of Lethal Company and Phasmophobia but unlike those game providing you with an objective with spooks along the way, Content Warning's objective of recording scary stuff just feels lazy and is only ever enjoyable if you get something clip worthy which isn't uncommon, there's a lot of funny moment potential in this game.
Despite a few bugs and shitty entities It's fairly well made but doesn't provide anything that will make you want to play frequently, it has to be with people that you know will provide funny reactions. Not to sound obnoxious but If you were to play this with 3 super introverted and/or unfunny people you just wont have much fun.
Content Warning isn't bad it just seems like another co-op horror added to steam that will die in about a week, I cant really see anyone talking about it after the end of this month but I'd like to be proven wrong with more added content.
Despite a few bugs and shitty entities It's fairly well made but doesn't provide anything that will make you want to play frequently, it has to be with people that you know will provide funny reactions. Not to sound obnoxious but If you were to play this with 3 super introverted and/or unfunny people you just wont have much fun.
Content Warning isn't bad it just seems like another co-op horror added to steam that will die in about a week, I cant really see anyone talking about it after the end of this month but I'd like to be proven wrong with more added content.
We're at a point where people are finishing their full playthroughs for Lies of P and leaving proper reviews instead of just giving it 1 star calling it trash because they can't get past the first few bosses.
Lies of P is so close to being a perfect game yet so far, there are many flaws with this game that have stopped this from being a 5/5 for me so I'm just gonna get them out of the way
-Rolling and jumping isn't the best
-90% of enemies are complete damage sponges
-Unrewarding guard breaks
-Weight system is heavily flawed
-Half of the bosses have awful move sets and don't feel like they belong at all (other half are amazing)
-Voice acting could be better
I'm not really gonna develop on these flaws, if you've played the game for long enough you will understand exactly what I'm talking about.
The combat does feel a tad bit stiff sometimes but lets be real... we are playing as a puppet.
Luckily the positive outweigh the flaws by miles, there's too many to list but here's a few of my personal favourite features from the game.
-Amazing story that will honestly suck you in and make the journey interesting enough to disregard the flaws
-Atmosphere that is better than most souls games imo. Often found myself stopping to just observe my surroundings
-Customisation of weapons, clothing, body modifications, etc. This is perfect, the team honestly nailed this part of the game.
-Side characters, some better than others but you end up caring about them more than you had expected.
-Boss design, again some better than others but the good ones are gooooood.
A few extra comments:
One thing I cant overlook is how you're really pushed to make use of consumables and throwables in this game rather than just have it stack up in your inventory, I really did enjoy this and often went to visit merchants to stock up before bosses.
The parry window is very small which can be good depending on who you ask, personally I didn't mind it as it felt really rewarding guarding them super fast hits.
So yeah, Lies of P is amazing. If you've been put off by some fromsoft dick rider do ignore them and give it a shot, you'll be pleasantly surprised.
Played on Xbox gamepass.
37 hours total, explored everything.
Lies of P is so close to being a perfect game yet so far, there are many flaws with this game that have stopped this from being a 5/5 for me so I'm just gonna get them out of the way
-Rolling and jumping isn't the best
-90% of enemies are complete damage sponges
-Unrewarding guard breaks
-Weight system is heavily flawed
-Half of the bosses have awful move sets and don't feel like they belong at all (other half are amazing)
-Voice acting could be better
I'm not really gonna develop on these flaws, if you've played the game for long enough you will understand exactly what I'm talking about.
The combat does feel a tad bit stiff sometimes but lets be real... we are playing as a puppet.
Luckily the positive outweigh the flaws by miles, there's too many to list but here's a few of my personal favourite features from the game.
-Amazing story that will honestly suck you in and make the journey interesting enough to disregard the flaws
-Atmosphere that is better than most souls games imo. Often found myself stopping to just observe my surroundings
-Customisation of weapons, clothing, body modifications, etc. This is perfect, the team honestly nailed this part of the game.
-Side characters, some better than others but you end up caring about them more than you had expected.
-Boss design, again some better than others but the good ones are gooooood.
A few extra comments:
One thing I cant overlook is how you're really pushed to make use of consumables and throwables in this game rather than just have it stack up in your inventory, I really did enjoy this and often went to visit merchants to stock up before bosses.
The parry window is very small which can be good depending on who you ask, personally I didn't mind it as it felt really rewarding guarding them super fast hits.
So yeah, Lies of P is amazing. If you've been put off by some fromsoft dick rider do ignore them and give it a shot, you'll be pleasantly surprised.
Played on Xbox gamepass.
37 hours total, explored everything.