only found out about this game because of the youtuber Joeseppi

beautiful game that deserves any and all attention. awesome traditional art and good, non cookie cutter puzzles. move over stray this is the REAL cat game

i love game where you have a Job

this game legit makes something about doing paperwork and (sometimes) being an asshole SO satisfying

maybe the most timeless 3D platformer of all time. there isnt a singular thing i dislike about this game, and that even includes the 5.5 billion collectables i had to find to 100% it. makes me wish i had played it when i was younger so it would have the full Influential effect

very stunning art and atmospheres. gameplay is just walking around finding and giving items but i do not think it is a negative at all

i will be real i teared up HAHA

its a very nicely animated point and click "escape" game (with no escaping). rly nice art in general honestly. wish it was longer but only because i want to enjoy more of a game like this, not because the game itself Needs to be longer

2009

words literally cannot describe how influential this was for me as a middle schooler. major formative piece of media for me that will always fill a gory carved out spot in my heart <3 sabi ily

honestly very enjoyable. on a puzzle logic scale of like, unpacking to point n click adventure games i would give this a 3 ? some of them are nitpick-y but its A Game About Tidying Up. scratched a very nice itch in my brain

sadly almost no replay ability, if you want to play this for yourself avoid watching any gameplay of it at all. i had watched some people play demos of it and was incredibly unsure about it but was pleasantly surprised. the daily tidies are interesting and i do not have any real thoughts on them so far apart from a general curiosity for if more actual levels would have been more worthwhile. will see!

edit: about a week or so later and i can pretty confidently say id rather there be more levels instead of the daily tidies. they are recycled levels with (some of them) having visual changes. its not a huge negative but still felt worth mentioning

apparently not the superior version of 999 but still slaps. vlr has the ds 3D curse but i love her anyways. i want to kill sigma with a rock i love him so much

Papers Please but with plants. its missing a little something to push it into being "truely great" territory but it does what it needs to perfectly fine. little to no extra fat to be cut out and i enjoyed it enough i had to force myself to not 100% it in one setting. i even dreamed about it lol

music was rly good, art was rly good (also really liked the photo backgrounds), story is really good once you decipher it a little. very much enjoyed these 3 characters and can relate to each of them in a different way. glad i could finally play it after seeing it on tumblr so long ago

visual novel + nonogram. i enjoyed it a good bit and was actually pleasantly surprised by the plot. the first case was a little myeh bit it wound up going in directions i didnt expect it to

it is definitely more on the side of visual novel though so i wouldnt suggest playing it if you are looking more for a picross experience. the last case especially is just 15 x15 puzzles with little variation and it got sorta tiring. i wish there was some sort of free play mode moreso than SCOUT's memories.

tldr; very charming visual novel ! wish it had more variation / inclusion of nonograms however

really quick point and click adventure game. really there is not a lot to it at all by way of puzzles OR plot but it is visually appealing at least and free

was aware of this but never played it during the height of my rpgmaker era and i gotta say..................... im pretty neutral towards it. the character art is nice, the story says what it wants and doesnt overstay its welcome. i was always under the impression it had more horror stuff going on but it doesnt and thats fine.

a quick and enjoyable game to bust through in a couple hours but i probably wont think much about it after this

ive experienced the joys of fishing and now i cannot go back

fantastically made. it felt like i spent way more time i this game than i really did (in a good way). greatly enjoy fishing mini games and this had enough variation that it was able to support it being the main gameplay loop (to me)
the story was simple but well done too, i liked both endings even though they were very minimal. great art style with a very slow creep of horror

a rare game that once i 100% it i was sad that i wouldnt immediately have more to do in. i hope i will be able to return to it at a later date just for funsies

played in prep for alan wake 2 . high 3.5

first time playing through this and im gonna be real i was set up to believe it was a way shittier game than it actually is. its a perfectly fine xbox live arcade follow up to alan wake ??? it plays the exact same as the og game, the plot is still in line, it actually fixed alans stamina to a degree and introduced new enemies that were different ???

the writing itself is maybe 20% weaker, and i can understand how you might get frustrated with there being a time loop, but the game like............... clearly is written in a way where it acknowledges that time loops are annoying and sets things up for you by the last loop and changes the order of other stuff so you arent doing the same 60000 small tasks over and over again.

its a perfectly fine spin off. obv idk if i could recommend it for non-alan wake or non-remedy fans, but its perfectly alright