it could be fleshed out more (a LOT more) but as it is, it's a very interesting tech demo for Treasure's 128-bit endeavors. the jiggly-stretchity physics are the PS2's equivalent to Seven Force and all of Alien Soldier on the Mega Drive

what if Kirby's Dream Land 3 was better than "okay"

it's kinda fun? (i rewinded though lol)

maybe it's just me, but the gimmicks and better physics were pretty solid on their own. it's mostly the occasional sections where you flat out have to die a couple times to figure out how to succeed that really suck shit

fuck unlocking Worlds A-D though

this romhack made me the man i am today

:(

yes it's rough around the edges, yes the sexually explicit content is either cringeworthy or deplorable, and yes the translation isn't all that great. but what it does right is... pretty good all things considered

the side content is far more interesting than the main thing but it's still neat. i can't wait for them to follow this up with more VNs set in the now well-established world of Tsukihime!

yeah i like JRPGs how could you tell

a really solid licensed platformer buried under a massive pile of minor (and major) issues that make it look/sound/feel worse than the original product. i was fortunate enough to not run into anything game-breaking, but i still didn't like this nearly as much as the original

god this game has such cool vibes and ideas i just wish it wasn't a genesis game released in 1989

"hi my name is joe musashi i'm a master ninja but i don't know how to swing my sword or block dinky little shurikens unless i touch a pow block first. i only know how to control like a total dumb dumb baby idiot" i am being facetious i'm sorry

sure, it's pretty barebones and kinda ugly, but it's still a classic Street Fighter... sorta. peak bowling alley screen aesthetic

i liked it best on 3DS because of the control scheme but you can't go wrong with PC or whatever else

you can play as Namor the Sub-Mariner and beat up the same bosses like five times each i mean come on

it's not the best thing ever or anything, but it can be pretty charming/fun. play the PC port with mods (see comments) for the best experience. it's usually on sale for just over $1 and it's more than worth it

what zero headpats does to a MF

very fun visually, but difficult to sit down and play unless it's in short bursts. it gets to a point where it feels like the game should have ended way earlier than it did, even though it's only like ten-ish hours long.

like the mainline 3D Mario games, it likes to reuse levels/gimmicks and bosses. this gets particularly annoying here, where there are only two bosses, and barely enough mechanics to make playing through similar/identical stages any more interesting.

i can't complain too much, though, since i got the game with all the DLC for only five bucks (thanks Walmart lol). i wouldn't recommend you buy it at anything near what Nintendo wants to sell it at, so pick up the 3DS/Wii U versions if you really wanna play this