The Battlefield game that actually grew on me the most, which is funny because it's the Battlefield game with the LEAST amount of flaws out of the franchise aside from 3 IMO. Although it lacks greater mechanics, it's a great time with friends and has some of the best feeling guns in the franchise.

lmao. Although there are good times to be found (https://youtu.be/Mfh1swBzfeM?si=1aUWc8F38-oH7eCB) this game has a lot of problems that have yet to be addressed by the devs soooooooo.

Banger game unfortunate that it will no longer be with us soon

cool art style but bored the ever living life out of me

Miss those 4 hour runs, game introduced me to roguelikes in a big way

Loved this game as a kid but 💀

2023

After playing through them all, I can confidently say Alan Wake II feels like the Remedy Game of All Timeâ„¢. I could feel - and often times literally see - something from every single game they've made and it was sick. I was amazed at how every system mechanic felt so well thought out, to the point where the game was kinda hard to put down. I just kept wanting to see how they would expand upon them.

Although I enjoyed the combat from AWI, the slower but heavier of AWII felt super good. Combine that with the darker environments and story overall and this was actually a great horror experience. I was jump-scared on multiple occasions which is something I could never imagine from the first game.

However, my favorite part of the game BY FAR was filling out Saga's case boards. There's something so simple and clean about having a question, finding out the answer, and then hitting that case board with new evidence. Very fulfilling stuff.

Will definitely replay at some point to 100% but this game was destroying my PC so I'm having to deal with the psychological damage of that.

It's insane to me that this game released, singlehandedly defined the FPS genre, and then a year later the same dev team released Doom which is an upgrade to this game in literally every way. Then 3 years after Doom they released Quake. Innovation after innovation after innovation. This game is nigh unplayable now, but it's probably fire on the computers at the library though.

Thought this game was going to be a simpler but cleaner predecessor to Neon White but I ended up just hating the game and figuring that the genre just isn't for me. It's hard to hate on a game this indie/old but such a unique hatred was born of just me playing through Episode 5 and I need to make it known. Every god damn minute of this game is filled to the brim with the flattest visuals I've ever seen and one of like 5 songs that are incapable of giving me any positive emotion. In one ear out the other, my mind keeps wanting to call it mobile game music. I keep seeing people say "Oh the game is cute! It's got hearts and rainbows and candy and giant m16 statues!" and I can't help but overwhelmingly disagree with them! Did they forget about the evil apple like demon that will end your life if you let it touch the floor? This game is only cute to people who have Instagram pages for their pets. This game is cute to people who generate puppy pictures on Bing. This game is only cute to people who have never played Katamari, THAT GAME IS CUTE. This game is as cute as a baby hippo, in that it looks sweet at first but give it time and it'll crush your windpipe. And people talk about movement, WHAT MOVEMENT? The gross floaty and unresponsive Unity movement? The bounce pads? The speedrun routes that most players won't know exist on the first playthrough? I'm so confused! I forced myself to finish this and I think in the end this game just somehow made me hate Neon White even more. I had Lonely planet 2 and Remix on my wishlist and they instantly got removed once I finished the game. I think I'm just not a fan of this genre!

Honest to god I enjoyed this one more than the original which is funny because this game could literally be a Doom WAD; even the jump feels like it doesn't belong. More of a puzzle game than the original but in the end I just stopped caring at some point.