This is a genuinely cute way to reexperience the story of Harry Potter if that's something you're interested in. If you've played a lego game you already know the gist, but for anyone unfamiliar, they're basically really fleshed out collect-o-thons that have a ton of replay value and you unlock different characters to play as over the course of the story. This one works a bit differently because instead of unlocking the characters you play as in the story, you open them up in the shop, so unlocking characters takes a bit more effort. The huge cast of characters is kind of nice, but that also means there's a lot people like Michael Corner and Bob Jones the Hufflepuff and stuff like that, but all the most iconic faces are still here so that's good. Hogwarts was kind of a pain to navigate, which you're going to need to do a lot if you want 100%. Other than that they're both pretty good. It's a very good value, particularly on sale, since you're basically getting 2 games for the price of one. If you like lego games and have even a passing interest in Harry Potter, it's definitely worth checking out.

This game is very different from basically every game in the series. The best way I can describe it is that this is the closest that any game in the series has come to capturing the feel of Kaga's games after he left. To say it breaks the mold is an understatement. It tries so many interesting and unique ideas. It doesn't stick the landing on all of them, but the novelty is enough to keep the game engaging. People looking for a traditional Fire Emblem experience will not find it here, and I don't mean that in an elitist "to be fair you need to have a very high IQ to understand Radiant Dawn." It's just a fact. If you're familiar with Shadows of Valentia or Genealogy of the Holy War, and you're ok with how they shake up the formula, then you might enjoy this. Story has some bad moments but is very strong for the most part. It's obviously not worth the comically large price tag but that's beside the point. It's 2022 you can figure it out.

Unquestionably my favorite FE game and I've put dozens of hours into it. An excellent experience despite its flaws.

At its core, this game is Mario 64 with worse controls but more content. If the novelty of a few extra levels and being able to play as characters other than mario is worth a somewhat clunkier game, then you might get a kick out of it, but I wouldn't say it's worth playing over the original unless you don't have access to the original for some reason.

I did not play very much so take this with a grain of salt. I think this game could be right up someone's alley. Really complex and fleshed out survival mechanics that clearly had a lot of time and effort put into them. Unfortunately, it just wasn't for me, and I don't think it will be for most people. It has to be extremely "your type of game" for you to have a good time, since you'll be on the back foot the entire time. If your a die-hard survival fan, this is probably a must-play, but otherwise I would not recommend.

An absolutely fantastic continuation of the story laid out in the previous game. The gameplay mechanics are fun and engaging, the characters are all endearing, and the story is one of the best in any JRPG. The only things holding it back from a full 5 stars are my own personal preferences. Things like a lack of party customization and largely underwhelming villains make it fall just short of perfection.

A thoroughly enjoyable romp from beginning to end. Super fun rhythm gams that are easy enough for a beginner but still offer a challenge if you're going for high ranks. A fantastic OST as well. The story is nothing to write home about, but there are lot of fun characters that help the experience along. Far from perfect, but still a blast.

I remember next to nothing about this game, but in a way that says a lot. I played a lot of mediocre licensed games as a kid, and most of the Naruto games were included in that. I remember most of them clearly and fondly. But this game? I barely remember playing it, and I certainly never finished it. My standards were so low back then that that's really saying something.

An absolute blast of a game that's the true definition of a power fantasy. The force powers feel so kick-ass to execute, and the bosses are true spectacles and a ton of fun to fight. The story is a way to tie it all together, nothing groundbreaking but it's told well and has some good moments.

This review contains spoilers

Don't let anyone trick you into thinking this game is a clever social commentary with interesting moral complexity or yadda yadda yadda. It's not. No themes or messages in this game ever elevate beyond the complexity of a middle schooler writing a history paper on why feudal patriarchy is bad. I don't think anyone really needs to be told this stuff, and if you do then this game can not help you. Get therapy.

What this game IS is a genuinely interesting and tragic story about a girl who was dealt one of the worst hands in life you can possibly imagine. It's a cool subversion of the classic "person gets put in stasis until their disease can be cured." This game asks, what if society basically collapsed after the person was put in, and the world they're waking up to was far, far worse than the one they left.

Hyun-ae is a very interesting character, and her story alone is enough to justify the few hours going through this game. That said, don't come here looking for a particularly progressive take on gender roles compared to what you would get from most modern societies these days.

I mean, yeah, this game is a masterpiece. Everyone knows that. I'm a bit more critical of it than most, I think, mostly because I don't think age has been particularly kind to it. The controls feel a little stiff and clunky, and the critical path is occasionally a little too obtuse for me to consider it good design. For example, the part towards the end where you have to just walk through a completely solid-looking wall. But any criticisms I could level at this game are tiny in comparison to its triumphs. It's a very good game.

As a big Telltale fan, I was coming into this with high hopes. Those high hopes were, mostly, met in spades. It tells a compelling story with some excellent characters, and your choices feel meaningful even if they don't always lead to huge branching plotlines. Lee and Clementine in particular are fantastic leads, and the game strikes a near impossible balance of making Clem talk and act like a kid while not being obnoxious or making her feel like a burden. I knocked it a little bit for being rough around the edges compared to later telltale games, but if this is your first experience with their brand, you probably won't even notice.

It was a nice little expansion to the story of the first game to bridge the gap to the second, but it lacks the main hook of the main game which is to see how your choices impact the characters. I didn't have time to grow attached to any of these guys, so it ended up falling flat for me. It's not really a full game, though, so I'm not gonna be too hard on it.

I could not finish this game because I'm stupid and the puzzles are very hard, but what I did play was excellent. Gotta be one of the best, well thought out portal fan games out there.

I get that the point of the game is to be janky, messy fun, but I feel like they could capture that while still making some improvements. For example, the UI is ass and they could do with some more exciting music. Otherwise, this is an awesome game for fucking around in with your friends, and that's all it's trying to be.

This game was a great time. To be honest, I was glued to a walkthrough most of the time. The puzzles were pretty obtuse and the fact that backtracking and reexploring old areas for things you missed was so resource intensive made a blind playthrough very stressful, and not in a good way. But with the guide, or if you're smarter than I am, it was good, scary fun that spooked me real good at several points. Would recommend.