jtduckman
139 Reviews liked by jtduckman
Ridge Racer
1993
About as good as a 1994 PS1 racing game with one track and four cars could possibly be.
The type of racer where you play an absolutely diastrous first minute and yet know perfectly well that if you put about an hour in, you're gonna be pretty good, and if you put about two hours in, you're gonna see the face of God.
The type of racer where you play an absolutely diastrous first minute and yet know perfectly well that if you put about an hour in, you're gonna be pretty good, and if you put about two hours in, you're gonna see the face of God.
Thunder Force II
1989
"Insert the cheese and...latter. Good luck."
Half of the game is a Bosconian clone with no radar to help one find that last base to destroy, the other half is a decent shmup with some rather cheap sections that require some memorization. Still a decent game to play through, but the sequels are better.
Half of the game is a Bosconian clone with no radar to help one find that last base to destroy, the other half is a decent shmup with some rather cheap sections that require some memorization. Still a decent game to play through, but the sequels are better.
Panzer Dragoon Saga
1998
Absolutely beautiful - a game that manages to push the Saturn to its absolute limits, boasting a lot of things for a game on a console which was very complex to work with, and was inferior to its competition.
It's just so shocking how wonderfully crafted everything in this game is - from the fully voiced cutscenes with motion capture, to the unique worlds with a blend of fantasy and sci-fi, and a wonderful hybrid combat system managing to combine the on-rail shooting from the previous games and a real-time JRPG system similar to Final Fantasy VI - it's clear the devs wanted to end the Saturn with a bang, and they definitely did.
Everything in this game is full of life - there's never a dull moment in the world of Panzer Dragoon, and nothing feels forced in or out of place, everything serves some purpose, whether its the main characters that are integral to the plot, or travelers you pass by, every character, even the fully detailed monsters that add to the post-apocalyptic setting, it all just comes together wonderfully and creates a completely unique experience - there is nothing else like it, and there will never be anything else like it.
It's just a damn shame that this game never sold any copies. Critics praised pretty much every aspect of this game when it came out, and initial copies of the game has all sold out in just two days of the game releasing in North America, so for Sega to completely ditch this game and bury it with the already dying Saturn is pretty tragic, should have gotten a re-release or a remaster but apparently the source code has been lost to time as well. At least we have emulation i guess.
It's just so shocking how wonderfully crafted everything in this game is - from the fully voiced cutscenes with motion capture, to the unique worlds with a blend of fantasy and sci-fi, and a wonderful hybrid combat system managing to combine the on-rail shooting from the previous games and a real-time JRPG system similar to Final Fantasy VI - it's clear the devs wanted to end the Saturn with a bang, and they definitely did.
Everything in this game is full of life - there's never a dull moment in the world of Panzer Dragoon, and nothing feels forced in or out of place, everything serves some purpose, whether its the main characters that are integral to the plot, or travelers you pass by, every character, even the fully detailed monsters that add to the post-apocalyptic setting, it all just comes together wonderfully and creates a completely unique experience - there is nothing else like it, and there will never be anything else like it.
It's just a damn shame that this game never sold any copies. Critics praised pretty much every aspect of this game when it came out, and initial copies of the game has all sold out in just two days of the game releasing in North America, so for Sega to completely ditch this game and bury it with the already dying Saturn is pretty tragic, should have gotten a re-release or a remaster but apparently the source code has been lost to time as well. At least we have emulation i guess.
YouTube Snake
2010
Splatoon 3
2022
Auto Modellista
2002
(PAL PS2 release, original handling)
Immaculate vibes, decent enough handling but the track selection is abysmal. There are two highways(one decent, one boring), two mountain passes(a bit too winding considering how much vehicles tend to understeer but they're fine) and the Suzuka race track(good). That's just 5 tracks total and while they can be played in reverse that doesn't do much to save the game. The selection of vehicles fares better and features quite a few fun oddities but there is no incentive to actually use most of them. In the end even with its short runtime of about 5 hours the game manages to feel really repetitive. It's a shame because with a better selection of tracks this game really could've been something special.
Immaculate vibes, decent enough handling but the track selection is abysmal. There are two highways(one decent, one boring), two mountain passes(a bit too winding considering how much vehicles tend to understeer but they're fine) and the Suzuka race track(good). That's just 5 tracks total and while they can be played in reverse that doesn't do much to save the game. The selection of vehicles fares better and features quite a few fun oddities but there is no incentive to actually use most of them. In the end even with its short runtime of about 5 hours the game manages to feel really repetitive. It's a shame because with a better selection of tracks this game really could've been something special.