68 reviews liked by kenshero


It's Nier with guns, and by "Nier" I mean "Asses"

Whoever chose to have Sanji sound like that, I just wanna talk.

This is my favorite One Piece Game.

This game delivers such interesting and unique islands inspired from the original series. This is truly and wonderful adventure.

You go from the sunny to island to island and every island has their own secrets and unlockables. After you complete a island you make sure you come back cause you still have alot more to explore. Every island has their insects to catch, plants to catch, fishes to fish, rocks to mine & the best part is that everything is needed for something. Your progression gets stuck in upgrades and thats when exploration becomes even better.

Every character has their own customizable moveset.
For example, Zoro AAA string, you can change that string attacks to BBB or ABA, BAB, BBA its all very customizable. And to add on, every move also has his own lvl, and the higher the lvl the stronger the move is.
How do you unlock moves you ask ? Every Character have diff ways of getting new moves, either by eating specific food cooked by sanji, getting certain moves to certain lvl, unlocking items and etc.
This game just gives you so much to do and explore.

The bosses are challenging and they are presented in a very good way, be ready to get surprised by some appearances.

You also have free mode so you can play with all the characters this game has. Exactly, even the NPCs can be played in free mode. This roster is the most random roster a one Piece game had, i love it.

Even though this game is amazing it has one big flaw. You can only unlock every character if you played the prequel. I dont remember if it stops your story progression but if you want to take full advantage of this game i advise you to complete the prequel. Even with that flaw i truly love this game and is well worth getting both games for the full experience.

One of the most influential games in my life. I played it in a moment of self doubt and weakness, and it impacted my life forever.

he Artful Escape is a weird one. There is quite a lot about it that feels a bit overdone, you know? It is trying so hard to be high-minded that it might come off as vapid in another title, but here it’s wholly endearing. The game is a bit silly, and it thankfully knows it is. It melds a vibrant art aesthetic with an earnest look at the process of the artist finding their medium. What is particularly delightful about it is that it is a story of people helping you along the way. The cast of characters are as vibrant and strange as the world around them. The celebrity cast is a novelty, but credit where it is due, they don’t just phone it in. Carl Weathers in particular offers a bright light among the cast as a rock star whose light has started to fade by the time we come around. None of the supporting roles are huge parts but each plays a part in transporting star Francis Vendetti across the universe to find himself.

Although not without a sense of cynicism Artful Escape embraces the idea that you can do what you love and be yourself even if it takes you some time to get there. In support of this are the game’s adventure elements. The game is at its best when it is in the dialogue between characters or just Francis choosing what his rock style is going to be. It is at these moments a true adventure game focused entirely on the character and his growth. Alternatively, there are gameplay sections of platforming and rhythm games. Perfectly fine, but not remarkable. They are elevated by visual style but brought down by how plain they otherwise are. The game needed them to vary itself up but doesn’t mean they are entirely helpful. Regardless they don’t drag down the experience. It is a short and sweet little adventure and that should be enough for most. If any rockstar

"you decide" game where choices REALLY matters. The soundtrack will be in your playlist when you finish it too, I swear.

Great story, give it a try

This review contains spoilers

Final Fantasy 13 (and Lightning Returns) is my favorite of the mainline Final Fantasy games, and when I started playing this one, I knew almost right away that I was going to find a lot to love.

Now that I've finished it, I can say that FF 16 is for brothers what FF 13 is for sisters. Joshua and Clive form the emotional core of the narrative just as Lightning and Serah do with 13. More than that though, both games are primarily about family--blood family, yes, but primarily found family.

The world our characters inhabit in this game is a profoundly sad one--much like our own. It's a world beset by systemic bigotry, geopolitical strife and climate change, and one where you could forgive people for not finding much to live for.

And it's that very thing--finding something to live for--that we guide Clive and his family towards. And Clive guides his allies and the whole realm towards that same thing in kind.

This is a beautiful game full of despair, hope, love and a search for meaning. In the end, despite all of the pre-release comparisons to Game Of Thrones, FF 16 is never cynical; bonds are never tested, Clive is never found wanting. Instead, this game does something much more brave: it demonstrates to us that love and hope can and do win. The sun can--and literally does--rise the next morning on a new and better world.

I should mention the gameplay stuff I reckon too! This game has the best difficulty feature I have ever played for an action game: the ability to equip some built-in accessories that cause Clive to automatically dodge attacks as well as for the player to only have to repeatedly press the attack button to put together incredible combos! I absolutely love that part--it's what made the game playable for me. I was unable to progress past the very first boss in the Final Fantasy 7 Remake because of my inability to play action games like that--but because of the accessibility option here I was able to play, and love, this game.

Apart from that, I quite simply loved all of the gameplay elements. The hunts were fun, the side quests were lovely--it was all wonderful.

This game is as good as a modern game can get! You should play it, I think!

جوزيف فارس انا احبك

حلو لما تشوف تأثير فوميتو لحد اللحظة، قصة لانا مع القطة كانت لطيفة، بسيطة، في انغماس كبير مع الاحداث راح يصير، القصة بسيطة وسهلة الفهم رغم ان اللعبة تتاخذ اللعب كنوع من السرد البيئي، بس بتحس بمشاعر اللعبة اللطيفة، مما يجعلها من الطف التجارب اللي يمكن تجربها في 2023
لو حبيت انسايد راح تعجبك، مستوى انسايد جودته عالية، بس كويكب لانا فوارق الجودة بينهم ليست بعيدة
هنا في اللعب عبارة عن تأملات راح تشوف فيها اسلوب فني جميل مع تحريك ممتاز، وفي جانب الالغاز اللي يعتمد على البلاتفورم والتفكير، حبيت في الالغاز تنوعها البسيطة، وانها تعتبر الغاز (سهل الممتنع) لكي لا تخرب عليك التجربة التأملية اللي يطمح المطور يوصله اياك
رغم التأثير من فوميتو وانسايد، الا انها لها توجها الخاص، من ناحية القصة والتوجه الفني الخلاب
هذا النوع من الالعاب الانغماسية اللي تبي تحسسك بالراحة، فقدت فيه الامل لان اغلبهم يكون ممل وبدون مغزى وتوجه، كأنها موسيقى بتلحين جميل كصوت بس ضعيف كشعور... استطيع القول ان كويكب لانا كانت قطعة فنية وموسيقية تشعرك بالسكينة والراحة في جميع ارجاء خلفياتها وصورها والغازها

A game that defined an entire genre, and still no one has surpassed it.