This review contains spoilers

Puzzles start a bit slow but get interesting towards the end. They can be slow though, sometimes you know what to do but there is just a lot of running back and forth to do it.

Boss battles are fun, which made the lack of an ending boss disappointing.

No story but doesn’t really pretend to have one.

I found this game quite fun, and addictive to get my successful run through. The progression system was reasonable and gave a good feedback loop to keep me coming back.

I liked the concept but found the details lacking. The movement was good when it worked but often the controls felt sluggish. Also a few very obnoxious parts really frustrated me.

Really enjoyable, top notch voice acting and sound design did a great job of really setting the scene.

Fun concept game, worth spending an hour and few bucks on imo.

Fun concept and I really like the "King of the Hill" feature. That said, it didn't pull me into replaying it as it didn't feel like there were new synergies for me to explore,.

A great story for Expanse fans, felt like an extra mini-season. Fantastic character development too, from the already great drummer to the new cast. A particular highlight being Khan; oh how I hope they somehow make a Khan spinoff.

The TellTale style mechanics were pretty minimal though with only a small handful of meaningful choices throughout. But if you go in with the expectation of it as a visual novel you won’t be disappointed.

Fun at first but gameplay wise it unfortunately kinda goes nowhere.

Was a fun concept, a bit annoying at time, cool vibes dumb story

As someone who mainly plays the single player I found this disappointing

Still great story tell, but maybe slightly less engaging characters than the first.

After not really liking the game play of the first three installments this one really did it for me both in gameplay and story.

Really nice visuals but the great cinematics from the trailer are sadly extremely sparse in the game.

The story and characters are pretty good, but not quite enough for the game to stand on its own, and there's so much side quest dialog it starts to drag to read it all.

The game play is like a very lightweight FTL. I had fun with it but little in the way of depth or challenge.

Only played the campaign but really liked it.