longwish
2016
2022
2023
Still need some time to finishi it, but I've already decided to give a 10/10 and consider it as my personal GOTY candidate.
It's so innovatice, including no-hud design, immesive loading, encourage dislimb instead of headshot, grab and throw playstyle and zero-gravity 3C
Yet it has a traditional and solid sf vibe, we can obviously see the elements from Alien and Solaris. The artwork is also brilliant
It's so innovatice, including no-hud design, immesive loading, encourage dislimb instead of headshot, grab and throw playstyle and zero-gravity 3C
Yet it has a traditional and solid sf vibe, we can obviously see the elements from Alien and Solaris. The artwork is also brilliant
2015
It's surprising that FS can handle ACT game so well, though there are some obvious tricks to reduce work, like reusing maps and enemies. And I think they are too eager to show their vertical map design that sometimes it's easy to get lost.
The platinum trophy process is overall fluent, except for farming exp - even in NG4 it still takes hours of farming to get max level
The platinum trophy process is overall fluent, except for farming exp - even in NG4 it still takes hours of farming to get max level
2023
It becomes exremely fun after unlocking block. I'm surprised and curious about how Tango works decided to put effort on such a small-sized yet highly stylised game and release it without any teaser
Things I don't like: Korsica puzzles, Fire enemy and final boss are quite annoying. But still an excellent game
Things I don't like: Korsica puzzles, Fire enemy and final boss are quite annoying. But still an excellent game
2022