maria and ange are my daughters.
i'm only halfway through reading this epic tale, but i already feel insanely attached to this cast of characters and constantly find myself trying to analyze the narrative and themes. this is going to consume me

rosa ushiromiya. i need to peer inside her brain and see why it's so fucked up

this rating is solely for saikoroshi. i cant be bothered to read the second one and the third one seems borderline unreadable

This chapter is my favorite throughout all of Higurashi. Truly a culmination of what this story means for its audience and characters. Beautiful character work, music and elements that further get you invested in the mystery. Rena’s perspective is heartbreaking, yet captivatingly written. Get these kids some therapy.

This review contains spoilers

I feel like talking about my criticisms regarding the game design and gameplay of this game would be beating a dead horse at this point, so I'll just talk about how I feel about its narrative.

I've played countless JRPGs in the past, and I have to say NieR RepliCant was by far one of the most unique. Its somber, melancholic atmosphere, the dynamic within the main party, it felt very different compared to what I'm used to. I've played many games that depict characters' inner struggles and mental issues, and those games tended to have more lighthearted moments sprinkled within their narratives to alleviate the bleakness brought forth by the characters' internal struggles. This game has those too, but they are usually limited to banter that they exchange in the overworld. The game allocates a lot less time to wholesome moments between the characters in general, and most cutscenes that depict a form of happy outcome usually come at the cost of another tragedy.

Being offered glimpses of the shades' thoughts in a replay playthrough is simply genius. It is the perfect way of highlighting the different perspectives of NieR and Kainé, and is also an incredible way of making a commentary on the video game as a medium overall. From seeing shades as mere obstacles, objectives within a video game, to victims of the party's actions really shook me to the core. This is clearly the intention behind this decision, as the game makes meta commentary on other common video game design tropes such as tedious fetch quests and prolonged mandatory backtracking in general.

By far, the aspect I found the most interesting regarding the narrative, however, has got to be how this is a rare case of a JRPG where the party doesn't have a noble goal such as saving the entire world, or eradicating all evil. The party has smaller, more personal goals instead. Despite the clear decay of the world, the struggles of the townspeople, the imminent catastrophe that awaits the residents of this world, the main character isn't called to action to bring an end to the problems of their world. Instead, he is simply concerned with saving his family and protecting Weiss, Kainé and Emil. I really like this decision, as it makes the party seem a lot more modest and human. Their more human traits allow the narrative to contrast the replicant/weaponized party with their gestalt enemies in a convincing way. Had NieR's goal been to save the world, would his parallels with the Shadowlord been has effective? The scale of their goals also make the story a lot more tragic. To achieve a desire as simple as being with their family member, or find the purpose of their existence, these characters end up sacrificing an insane amount of people and lives.

This isn't really a comprehensive review, but I just wanted to highlight the aspects of the game that stood out to me. If you like sci-fi themes, character exploration and seeing creative uses of the video game medium, this game is definitely worth giving a shot. Oh and, its score is as noted by everyone is fantastic.

Egil is the best character in this game. drops mic

an extremely important game to me, whose cast i love and battle system i thoroughly enjoy. also as a resident lore fan, this game has fed me well.

It is generally agreed upon that this game’s combat wasn’t good, especially after what Kingdom Hearts II did to innovate the combat, but I will have to admit this was probably the most fun I’ve ever had playing a Kingdom Hearts game. It wasn’t particularly challenging, having to grind at a certain point definitely wasn’t fun, but this game was just so darn charming to me.

The smaller worlds were great, I did not have issues with their lengths or lack of things to do honestly. I do not play Kingdom Hearts for Disney, so I did not care that the worlds weren’t dragged out at all. Collecting the small number of collectibles was also fine.

I especially liked the mechanic of combining commands a lot and it got me very hooked up on trying new commands and levelling them up, just to see what I might get next.

The lack of stagger is definitely not a plus in the combat, but if I’m being honest, I’m not the type of person that cares to master the combat and learn to do cool tricks with, (unless you are Xenoblade Chronicles 2), so I just did whatever xd

I did like being able to play as three different characters with unique playstyles and exclusive commands. Though I will admit, the combat fell very short when it came to boss fights. Not only were the bosses not well designed, but they were also simply not fun. Looking at you, MF. (I will never get over how his name abbreviates to mf)

Speaking of the characters, I like them a lot. Their writing is flawed, the narrative definitely does not do them justice, but I still like them. I liked getting to know a different set of characters. I also like Master Xehanort and Vanitas.

As for the story, it’s definitely not that strong. But I will still always appreciate it for what it did for the worldbuilding of Kingdom Hearts, explaining Keyblades in more detail, giving history to them, introducing us to characters like Eraqus and Xehanort, showing us that Keyblades have been part of a culture, and even including the Keyblade Graveyard, telling us that this society once used Keyblades to wage a terrifying war. (Average Union X enjoyer)

I also really liked seeing the destiny trio, and Lea and Isa as kids. Had it not been for bbs, I doubt I would be as interested in Isa’s past. Give me the forbidden lore

Overall, my enjoyment of the game is not out of a critical standpoint but really, just from a purely subjective one? I just had fun playing it. Cope

xehaqus are literally kissing

mostly just a lot of nostalgia with ppl that i miss so its getting 4 stars lol. also the songs were cool

literally made me meet my closest friends ever. love this game

another obscure game i have childhood memories of

the single player campaign was mindblowing to me as a kid

probably my biggest guilty pleasure ever lol. i can still recall its theme song. the Memories.